Input: ff-memless - kill timer in destroy()
authorOliver Neukum <oneukum@suse.com>
Fri, 15 Nov 2019 19:35:05 +0000 (11:35 -0800)
committerDmitry Torokhov <dmitry.torokhov@gmail.com>
Fri, 15 Nov 2019 19:45:03 +0000 (11:45 -0800)
No timer must be left running when the device goes away.

Signed-off-by: Oliver Neukum <oneukum@suse.com>
Reported-and-tested-by: syzbot+b6c55daa701fc389e286@syzkaller.appspotmail.com
Cc: stable@vger.kernel.org
Link: https://lore.kernel.org/r/1573726121.17351.3.camel@suse.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
drivers/input/ff-memless.c

index 1cb40c7..8229a90 100644 (file)
@@ -489,6 +489,15 @@ static void ml_ff_destroy(struct ff_device *ff)
 {
        struct ml_device *ml = ff->private;
 
+       /*
+        * Even though we stop all playing effects when tearing down
+        * an input device (via input_device_flush() that calls into
+        * input_ff_flush() that stops and erases all effects), we
+        * do not actually stop the timer, and therefore we should
+        * do it here.
+        */
+       del_timer_sync(&ml->timer);
+
        kfree(ml->private);
 }