ps3vram: use bvec_virt
authorChristoph Hellwig <hch@lst.de>
Wed, 4 Aug 2021 09:56:31 +0000 (11:56 +0200)
committerJens Axboe <axboe@kernel.dk>
Mon, 16 Aug 2021 16:50:33 +0000 (10:50 -0600)
Use bvec_virt instead of open coding it.

Signed-off-by: Christoph Hellwig <hch@lst.de>
Link: https://lore.kernel.org/r/20210804095634.460779-13-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
drivers/block/ps3vram.c

index 7fbf469..c7b19e1 100644 (file)
@@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev,
 
        bio_for_each_segment(bvec, bio, iter) {
                /* PS3 is ppc64, so we don't handle highmem */
-               char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
+               char *ptr = bvec_virt(&bvec);
                size_t len = bvec.bv_len, retlen;
 
                dev_dbg(&dev->core, "    %s %zu bytes at offset %llu\n", op,