tools headers UAPI: Sync drm/i915_drm.h with the kernel sources
[linux-2.6-microblaze.git] / fs / fscache / object.c
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* FS-Cache object state machine handler
3  *
4  * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
5  * Written by David Howells (dhowells@redhat.com)
6  *
7  * See Documentation/filesystems/caching/object.rst for a description of the
8  * object state machine and the in-kernel representations.
9  */
10
11 #define FSCACHE_DEBUG_LEVEL COOKIE
12 #include <linux/module.h>
13 #include <linux/slab.h>
14 #include <linux/prefetch.h>
15 #include "internal.h"
16
17 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int);
18 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int);
19 static const struct fscache_state *fscache_drop_object(struct fscache_object *, int);
20 static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int);
21 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int);
22 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int);
23 static const struct fscache_state *fscache_kill_object(struct fscache_object *, int);
24 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int);
25 static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int);
26 static const struct fscache_state *fscache_object_available(struct fscache_object *, int);
27 static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int);
28 static const struct fscache_state *fscache_update_object(struct fscache_object *, int);
29 static const struct fscache_state *fscache_object_dead(struct fscache_object *, int);
30
31 #define __STATE_NAME(n) fscache_osm_##n
32 #define STATE(n) (&__STATE_NAME(n))
33
34 /*
35  * Define a work state.  Work states are execution states.  No event processing
36  * is performed by them.  The function attached to a work state returns a
37  * pointer indicating the next state to which the state machine should
38  * transition.  Returning NO_TRANSIT repeats the current state, but goes back
39  * to the scheduler first.
40  */
41 #define WORK_STATE(n, sn, f) \
42         const struct fscache_state __STATE_NAME(n) = {                  \
43                 .name = #n,                                             \
44                 .short_name = sn,                                       \
45                 .work = f                                               \
46         }
47
48 /*
49  * Returns from work states.
50  */
51 #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); })
52
53 #define NO_TRANSIT ((struct fscache_state *)NULL)
54
55 /*
56  * Define a wait state.  Wait states are event processing states.  No execution
57  * is performed by them.  Wait states are just tables of "if event X occurs,
58  * clear it and transition to state Y".  The dispatcher returns to the
59  * scheduler if none of the events in which the wait state has an interest are
60  * currently pending.
61  */
62 #define WAIT_STATE(n, sn, ...) \
63         const struct fscache_state __STATE_NAME(n) = {                  \
64                 .name = #n,                                             \
65                 .short_name = sn,                                       \
66                 .work = NULL,                                           \
67                 .transitions = { __VA_ARGS__, { 0, NULL } }             \
68         }
69
70 #define TRANSIT_TO(state, emask) \
71         { .events = (emask), .transit_to = STATE(state) }
72
73 /*
74  * The object state machine.
75  */
76 static WORK_STATE(INIT_OBJECT,          "INIT", fscache_initialise_object);
77 static WORK_STATE(PARENT_READY,         "PRDY", fscache_parent_ready);
78 static WORK_STATE(ABORT_INIT,           "ABRT", fscache_abort_initialisation);
79 static WORK_STATE(LOOK_UP_OBJECT,       "LOOK", fscache_look_up_object);
80 static WORK_STATE(CREATE_OBJECT,        "CRTO", fscache_look_up_object);
81 static WORK_STATE(OBJECT_AVAILABLE,     "AVBL", fscache_object_available);
82 static WORK_STATE(JUMPSTART_DEPS,       "JUMP", fscache_jumpstart_dependents);
83
84 static WORK_STATE(INVALIDATE_OBJECT,    "INVL", fscache_invalidate_object);
85 static WORK_STATE(UPDATE_OBJECT,        "UPDT", fscache_update_object);
86
87 static WORK_STATE(LOOKUP_FAILURE,       "LCFL", fscache_lookup_failure);
88 static WORK_STATE(KILL_OBJECT,          "KILL", fscache_kill_object);
89 static WORK_STATE(KILL_DEPENDENTS,      "KDEP", fscache_kill_dependents);
90 static WORK_STATE(DROP_OBJECT,          "DROP", fscache_drop_object);
91 static WORK_STATE(OBJECT_DEAD,          "DEAD", fscache_object_dead);
92
93 static WAIT_STATE(WAIT_FOR_INIT,        "?INI",
94                   TRANSIT_TO(INIT_OBJECT,       1 << FSCACHE_OBJECT_EV_NEW_CHILD));
95
96 static WAIT_STATE(WAIT_FOR_PARENT,      "?PRN",
97                   TRANSIT_TO(PARENT_READY,      1 << FSCACHE_OBJECT_EV_PARENT_READY));
98
99 static WAIT_STATE(WAIT_FOR_CMD,         "?CMD",
100                   TRANSIT_TO(INVALIDATE_OBJECT, 1 << FSCACHE_OBJECT_EV_INVALIDATE),
101                   TRANSIT_TO(UPDATE_OBJECT,     1 << FSCACHE_OBJECT_EV_UPDATE),
102                   TRANSIT_TO(JUMPSTART_DEPS,    1 << FSCACHE_OBJECT_EV_NEW_CHILD));
103
104 static WAIT_STATE(WAIT_FOR_CLEARANCE,   "?CLR",
105                   TRANSIT_TO(KILL_OBJECT,       1 << FSCACHE_OBJECT_EV_CLEARED));
106
107 /*
108  * Out-of-band event transition tables.  These are for handling unexpected
109  * events, such as an I/O error.  If an OOB event occurs, the state machine
110  * clears and disables the event and forces a transition to the nominated work
111  * state (acurrently executing work states will complete first).
112  *
113  * In such a situation, object->state remembers the state the machine should
114  * have been in/gone to and returning NO_TRANSIT returns to that.
115  */
116 static const struct fscache_transition fscache_osm_init_oob[] = {
117            TRANSIT_TO(ABORT_INIT,
118                       (1 << FSCACHE_OBJECT_EV_ERROR) |
119                       (1 << FSCACHE_OBJECT_EV_KILL)),
120            { 0, NULL }
121 };
122
123 static const struct fscache_transition fscache_osm_lookup_oob[] = {
124            TRANSIT_TO(LOOKUP_FAILURE,
125                       (1 << FSCACHE_OBJECT_EV_ERROR) |
126                       (1 << FSCACHE_OBJECT_EV_KILL)),
127            { 0, NULL }
128 };
129
130 static const struct fscache_transition fscache_osm_run_oob[] = {
131            TRANSIT_TO(KILL_OBJECT,
132                       (1 << FSCACHE_OBJECT_EV_ERROR) |
133                       (1 << FSCACHE_OBJECT_EV_KILL)),
134            { 0, NULL }
135 };
136
137 static int  fscache_get_object(struct fscache_object *,
138                                enum fscache_obj_ref_trace);
139 static void fscache_put_object(struct fscache_object *,
140                                enum fscache_obj_ref_trace);
141 static bool fscache_enqueue_dependents(struct fscache_object *, int);
142 static void fscache_dequeue_object(struct fscache_object *);
143 static void fscache_update_aux_data(struct fscache_object *);
144
145 /*
146  * we need to notify the parent when an op completes that we had outstanding
147  * upon it
148  */
149 static inline void fscache_done_parent_op(struct fscache_object *object)
150 {
151         struct fscache_object *parent = object->parent;
152
153         _enter("OBJ%x {OBJ%x,%x}",
154                object->debug_id, parent->debug_id, parent->n_ops);
155
156         spin_lock_nested(&parent->lock, 1);
157         parent->n_obj_ops--;
158         parent->n_ops--;
159         if (parent->n_ops == 0)
160                 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
161         spin_unlock(&parent->lock);
162 }
163
164 /*
165  * Object state machine dispatcher.
166  */
167 static void fscache_object_sm_dispatcher(struct fscache_object *object)
168 {
169         const struct fscache_transition *t;
170         const struct fscache_state *state, *new_state;
171         unsigned long events, event_mask;
172         bool oob;
173         int event = -1;
174
175         ASSERT(object != NULL);
176
177         _enter("{OBJ%x,%s,%lx}",
178                object->debug_id, object->state->name, object->events);
179
180         event_mask = object->event_mask;
181 restart:
182         object->event_mask = 0; /* Mask normal event handling */
183         state = object->state;
184 restart_masked:
185         events = object->events;
186
187         /* Handle any out-of-band events (typically an error) */
188         if (events & object->oob_event_mask) {
189                 _debug("{OBJ%x} oob %lx",
190                        object->debug_id, events & object->oob_event_mask);
191                 oob = true;
192                 for (t = object->oob_table; t->events; t++) {
193                         if (events & t->events) {
194                                 state = t->transit_to;
195                                 ASSERT(state->work != NULL);
196                                 event = fls(events & t->events) - 1;
197                                 __clear_bit(event, &object->oob_event_mask);
198                                 clear_bit(event, &object->events);
199                                 goto execute_work_state;
200                         }
201                 }
202         }
203         oob = false;
204
205         /* Wait states are just transition tables */
206         if (!state->work) {
207                 if (events & event_mask) {
208                         for (t = state->transitions; t->events; t++) {
209                                 if (events & t->events) {
210                                         new_state = t->transit_to;
211                                         event = fls(events & t->events) - 1;
212                                         trace_fscache_osm(object, state,
213                                                           true, false, event);
214                                         clear_bit(event, &object->events);
215                                         _debug("{OBJ%x} ev %d: %s -> %s",
216                                                object->debug_id, event,
217                                                state->name, new_state->name);
218                                         object->state = state = new_state;
219                                         goto execute_work_state;
220                                 }
221                         }
222
223                         /* The event mask didn't include all the tabled bits */
224                         BUG();
225                 }
226                 /* Randomly woke up */
227                 goto unmask_events;
228         }
229
230 execute_work_state:
231         _debug("{OBJ%x} exec %s", object->debug_id, state->name);
232
233         trace_fscache_osm(object, state, false, oob, event);
234         new_state = state->work(object, event);
235         event = -1;
236         if (new_state == NO_TRANSIT) {
237                 _debug("{OBJ%x} %s notrans", object->debug_id, state->name);
238                 if (unlikely(state == STATE(OBJECT_DEAD))) {
239                         _leave(" [dead]");
240                         return;
241                 }
242                 fscache_enqueue_object(object);
243                 event_mask = object->oob_event_mask;
244                 goto unmask_events;
245         }
246
247         _debug("{OBJ%x} %s -> %s",
248                object->debug_id, state->name, new_state->name);
249         object->state = state = new_state;
250
251         if (state->work) {
252                 if (unlikely(state == STATE(OBJECT_DEAD))) {
253                         _leave(" [dead]");
254                         return;
255                 }
256                 goto restart_masked;
257         }
258
259         /* Transited to wait state */
260         event_mask = object->oob_event_mask;
261         for (t = state->transitions; t->events; t++)
262                 event_mask |= t->events;
263
264 unmask_events:
265         object->event_mask = event_mask;
266         smp_mb();
267         events = object->events;
268         if (events & event_mask)
269                 goto restart;
270         _leave(" [msk %lx]", event_mask);
271 }
272
273 /*
274  * execute an object
275  */
276 static void fscache_object_work_func(struct work_struct *work)
277 {
278         struct fscache_object *object =
279                 container_of(work, struct fscache_object, work);
280         unsigned long start;
281
282         _enter("{OBJ%x}", object->debug_id);
283
284         start = jiffies;
285         fscache_object_sm_dispatcher(object);
286         fscache_hist(fscache_objs_histogram, start);
287         fscache_put_object(object, fscache_obj_put_work);
288 }
289
290 /**
291  * fscache_object_init - Initialise a cache object description
292  * @object: Object description
293  * @cookie: Cookie object will be attached to
294  * @cache: Cache in which backing object will be found
295  *
296  * Initialise a cache object description to its basic values.
297  *
298  * See Documentation/filesystems/caching/backend-api.rst for a complete
299  * description.
300  */
301 void fscache_object_init(struct fscache_object *object,
302                          struct fscache_cookie *cookie,
303                          struct fscache_cache *cache)
304 {
305         const struct fscache_transition *t;
306
307         atomic_inc(&cache->object_count);
308
309         object->state = STATE(WAIT_FOR_INIT);
310         object->oob_table = fscache_osm_init_oob;
311         object->flags = 1 << FSCACHE_OBJECT_IS_LIVE;
312         spin_lock_init(&object->lock);
313         INIT_LIST_HEAD(&object->cache_link);
314         INIT_HLIST_NODE(&object->cookie_link);
315         INIT_WORK(&object->work, fscache_object_work_func);
316         INIT_LIST_HEAD(&object->dependents);
317         INIT_LIST_HEAD(&object->dep_link);
318         INIT_LIST_HEAD(&object->pending_ops);
319         object->n_children = 0;
320         object->n_ops = object->n_in_progress = object->n_exclusive = 0;
321         object->events = 0;
322         object->store_limit = 0;
323         object->store_limit_l = 0;
324         object->cache = cache;
325         object->cookie = cookie;
326         fscache_cookie_get(cookie, fscache_cookie_get_attach_object);
327         object->parent = NULL;
328 #ifdef CONFIG_FSCACHE_OBJECT_LIST
329         RB_CLEAR_NODE(&object->objlist_link);
330 #endif
331
332         object->oob_event_mask = 0;
333         for (t = object->oob_table; t->events; t++)
334                 object->oob_event_mask |= t->events;
335         object->event_mask = object->oob_event_mask;
336         for (t = object->state->transitions; t->events; t++)
337                 object->event_mask |= t->events;
338 }
339 EXPORT_SYMBOL(fscache_object_init);
340
341 /*
342  * Mark the object as no longer being live, making sure that we synchronise
343  * against op submission.
344  */
345 static inline void fscache_mark_object_dead(struct fscache_object *object)
346 {
347         spin_lock(&object->lock);
348         clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
349         spin_unlock(&object->lock);
350 }
351
352 /*
353  * Abort object initialisation before we start it.
354  */
355 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object,
356                                                                 int event)
357 {
358         _enter("{OBJ%x},%d", object->debug_id, event);
359
360         object->oob_event_mask = 0;
361         fscache_dequeue_object(object);
362         return transit_to(KILL_OBJECT);
363 }
364
365 /*
366  * initialise an object
367  * - check the specified object's parent to see if we can make use of it
368  *   immediately to do a creation
369  * - we may need to start the process of creating a parent and we need to wait
370  *   for the parent's lookup and creation to complete if it's not there yet
371  */
372 static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
373                                                              int event)
374 {
375         struct fscache_object *parent;
376         bool success;
377
378         _enter("{OBJ%x},%d", object->debug_id, event);
379
380         ASSERT(list_empty(&object->dep_link));
381
382         parent = object->parent;
383         if (!parent) {
384                 _leave(" [no parent]");
385                 return transit_to(DROP_OBJECT);
386         }
387
388         _debug("parent: %s of:%lx", parent->state->name, parent->flags);
389
390         if (fscache_object_is_dying(parent)) {
391                 _leave(" [bad parent]");
392                 return transit_to(DROP_OBJECT);
393         }
394
395         if (fscache_object_is_available(parent)) {
396                 _leave(" [ready]");
397                 return transit_to(PARENT_READY);
398         }
399
400         _debug("wait");
401
402         spin_lock(&parent->lock);
403         fscache_stat(&fscache_n_cop_grab_object);
404         success = false;
405         if (fscache_object_is_live(parent) &&
406             object->cache->ops->grab_object(object, fscache_obj_get_add_to_deps)) {
407                 list_add(&object->dep_link, &parent->dependents);
408                 success = true;
409         }
410         fscache_stat_d(&fscache_n_cop_grab_object);
411         spin_unlock(&parent->lock);
412         if (!success) {
413                 _leave(" [grab failed]");
414                 return transit_to(DROP_OBJECT);
415         }
416
417         /* fscache_acquire_non_index_cookie() uses this
418          * to wake the chain up */
419         fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
420         _leave(" [wait]");
421         return transit_to(WAIT_FOR_PARENT);
422 }
423
424 /*
425  * Once the parent object is ready, we should kick off our lookup op.
426  */
427 static const struct fscache_state *fscache_parent_ready(struct fscache_object *object,
428                                                         int event)
429 {
430         struct fscache_object *parent = object->parent;
431
432         _enter("{OBJ%x},%d", object->debug_id, event);
433
434         ASSERT(parent != NULL);
435
436         spin_lock(&parent->lock);
437         parent->n_ops++;
438         parent->n_obj_ops++;
439         object->lookup_jif = jiffies;
440         spin_unlock(&parent->lock);
441
442         _leave("");
443         return transit_to(LOOK_UP_OBJECT);
444 }
445
446 /*
447  * look an object up in the cache from which it was allocated
448  * - we hold an "access lock" on the parent object, so the parent object cannot
449  *   be withdrawn by either party till we've finished
450  */
451 static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
452                                                           int event)
453 {
454         struct fscache_cookie *cookie = object->cookie;
455         struct fscache_object *parent = object->parent;
456         int ret;
457
458         _enter("{OBJ%x},%d", object->debug_id, event);
459
460         object->oob_table = fscache_osm_lookup_oob;
461
462         ASSERT(parent != NULL);
463         ASSERTCMP(parent->n_ops, >, 0);
464         ASSERTCMP(parent->n_obj_ops, >, 0);
465
466         /* make sure the parent is still available */
467         ASSERT(fscache_object_is_available(parent));
468
469         if (fscache_object_is_dying(parent) ||
470             test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
471             !fscache_use_cookie(object)) {
472                 _leave(" [unavailable]");
473                 return transit_to(LOOKUP_FAILURE);
474         }
475
476         _debug("LOOKUP \"%s\" in \"%s\"",
477                cookie->def->name, object->cache->tag->name);
478
479         fscache_stat(&fscache_n_object_lookups);
480         fscache_stat(&fscache_n_cop_lookup_object);
481         ret = object->cache->ops->lookup_object(object);
482         fscache_stat_d(&fscache_n_cop_lookup_object);
483
484         fscache_unuse_cookie(object);
485
486         if (ret == -ETIMEDOUT) {
487                 /* probably stuck behind another object, so move this one to
488                  * the back of the queue */
489                 fscache_stat(&fscache_n_object_lookups_timed_out);
490                 _leave(" [timeout]");
491                 return NO_TRANSIT;
492         }
493
494         if (ret < 0) {
495                 _leave(" [error]");
496                 return transit_to(LOOKUP_FAILURE);
497         }
498
499         _leave(" [ok]");
500         return transit_to(OBJECT_AVAILABLE);
501 }
502
503 /**
504  * fscache_object_lookup_negative - Note negative cookie lookup
505  * @object: Object pointing to cookie to mark
506  *
507  * Note negative lookup, permitting those waiting to read data from an already
508  * existing backing object to continue as there's no data for them to read.
509  */
510 void fscache_object_lookup_negative(struct fscache_object *object)
511 {
512         struct fscache_cookie *cookie = object->cookie;
513
514         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
515
516         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
517                 fscache_stat(&fscache_n_object_lookups_negative);
518
519                 /* Allow write requests to begin stacking up and read requests to begin
520                  * returning ENODATA.
521                  */
522                 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
523                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
524
525                 _debug("wake up lookup %p", &cookie->flags);
526                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
527                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
528         }
529         _leave("");
530 }
531 EXPORT_SYMBOL(fscache_object_lookup_negative);
532
533 /**
534  * fscache_obtained_object - Note successful object lookup or creation
535  * @object: Object pointing to cookie to mark
536  *
537  * Note successful lookup and/or creation, permitting those waiting to write
538  * data to a backing object to continue.
539  *
540  * Note that after calling this, an object's cookie may be relinquished by the
541  * netfs, and so must be accessed with object lock held.
542  */
543 void fscache_obtained_object(struct fscache_object *object)
544 {
545         struct fscache_cookie *cookie = object->cookie;
546
547         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
548
549         /* if we were still looking up, then we must have a positive lookup
550          * result, in which case there may be data available */
551         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
552                 fscache_stat(&fscache_n_object_lookups_positive);
553
554                 /* We do (presumably) have data */
555                 clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
556                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
557
558                 /* Allow write requests to begin stacking up and read requests
559                  * to begin shovelling data.
560                  */
561                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
562                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
563         } else {
564                 fscache_stat(&fscache_n_object_created);
565         }
566
567         set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
568         _leave("");
569 }
570 EXPORT_SYMBOL(fscache_obtained_object);
571
572 /*
573  * handle an object that has just become available
574  */
575 static const struct fscache_state *fscache_object_available(struct fscache_object *object,
576                                                             int event)
577 {
578         _enter("{OBJ%x},%d", object->debug_id, event);
579
580         object->oob_table = fscache_osm_run_oob;
581
582         spin_lock(&object->lock);
583
584         fscache_done_parent_op(object);
585         if (object->n_in_progress == 0) {
586                 if (object->n_ops > 0) {
587                         ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
588                         fscache_start_operations(object);
589                 } else {
590                         ASSERT(list_empty(&object->pending_ops));
591                 }
592         }
593         spin_unlock(&object->lock);
594
595         fscache_stat(&fscache_n_cop_lookup_complete);
596         object->cache->ops->lookup_complete(object);
597         fscache_stat_d(&fscache_n_cop_lookup_complete);
598
599         fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
600         fscache_stat(&fscache_n_object_avail);
601
602         _leave("");
603         return transit_to(JUMPSTART_DEPS);
604 }
605
606 /*
607  * Wake up this object's dependent objects now that we've become available.
608  */
609 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object,
610                                                                 int event)
611 {
612         _enter("{OBJ%x},%d", object->debug_id, event);
613
614         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY))
615                 return NO_TRANSIT; /* Not finished; requeue */
616         return transit_to(WAIT_FOR_CMD);
617 }
618
619 /*
620  * Handle lookup or creation failute.
621  */
622 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object,
623                                                           int event)
624 {
625         struct fscache_cookie *cookie;
626
627         _enter("{OBJ%x},%d", object->debug_id, event);
628
629         object->oob_event_mask = 0;
630
631         fscache_stat(&fscache_n_cop_lookup_complete);
632         object->cache->ops->lookup_complete(object);
633         fscache_stat_d(&fscache_n_cop_lookup_complete);
634
635         set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags);
636
637         cookie = object->cookie;
638         set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
639         if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
640                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
641
642         fscache_done_parent_op(object);
643         return transit_to(KILL_OBJECT);
644 }
645
646 /*
647  * Wait for completion of all active operations on this object and the death of
648  * all child objects of this object.
649  */
650 static const struct fscache_state *fscache_kill_object(struct fscache_object *object,
651                                                        int event)
652 {
653         _enter("{OBJ%x,%d,%d},%d",
654                object->debug_id, object->n_ops, object->n_children, event);
655
656         fscache_mark_object_dead(object);
657         object->oob_event_mask = 0;
658
659         if (test_bit(FSCACHE_OBJECT_RETIRED, &object->flags)) {
660                 /* Reject any new read/write ops and abort any that are pending. */
661                 clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
662                 fscache_cancel_all_ops(object);
663         }
664
665         if (list_empty(&object->dependents) &&
666             object->n_ops == 0 &&
667             object->n_children == 0)
668                 return transit_to(DROP_OBJECT);
669
670         if (object->n_in_progress == 0) {
671                 spin_lock(&object->lock);
672                 if (object->n_ops > 0 && object->n_in_progress == 0)
673                         fscache_start_operations(object);
674                 spin_unlock(&object->lock);
675         }
676
677         if (!list_empty(&object->dependents))
678                 return transit_to(KILL_DEPENDENTS);
679
680         return transit_to(WAIT_FOR_CLEARANCE);
681 }
682
683 /*
684  * Kill dependent objects.
685  */
686 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object,
687                                                            int event)
688 {
689         _enter("{OBJ%x},%d", object->debug_id, event);
690
691         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL))
692                 return NO_TRANSIT; /* Not finished */
693         return transit_to(WAIT_FOR_CLEARANCE);
694 }
695
696 /*
697  * Drop an object's attachments
698  */
699 static const struct fscache_state *fscache_drop_object(struct fscache_object *object,
700                                                        int event)
701 {
702         struct fscache_object *parent = object->parent;
703         struct fscache_cookie *cookie = object->cookie;
704         struct fscache_cache *cache = object->cache;
705         bool awaken = false;
706
707         _enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event);
708
709         ASSERT(cookie != NULL);
710         ASSERT(!hlist_unhashed(&object->cookie_link));
711
712         if (test_bit(FSCACHE_COOKIE_AUX_UPDATED, &cookie->flags)) {
713                 _debug("final update");
714                 fscache_update_aux_data(object);
715         }
716
717         /* Make sure the cookie no longer points here and that the netfs isn't
718          * waiting for us.
719          */
720         spin_lock(&cookie->lock);
721         hlist_del_init(&object->cookie_link);
722         if (hlist_empty(&cookie->backing_objects) &&
723             test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
724                 awaken = true;
725         spin_unlock(&cookie->lock);
726
727         if (awaken)
728                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
729         if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
730                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
731
732
733         /* Prevent a race with our last child, which has to signal EV_CLEARED
734          * before dropping our spinlock.
735          */
736         spin_lock(&object->lock);
737         spin_unlock(&object->lock);
738
739         /* Discard from the cache's collection of objects */
740         spin_lock(&cache->object_list_lock);
741         list_del_init(&object->cache_link);
742         spin_unlock(&cache->object_list_lock);
743
744         fscache_stat(&fscache_n_cop_drop_object);
745         cache->ops->drop_object(object);
746         fscache_stat_d(&fscache_n_cop_drop_object);
747
748         /* The parent object wants to know when all it dependents have gone */
749         if (parent) {
750                 _debug("release parent OBJ%x {%d}",
751                        parent->debug_id, parent->n_children);
752
753                 spin_lock(&parent->lock);
754                 parent->n_children--;
755                 if (parent->n_children == 0)
756                         fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
757                 spin_unlock(&parent->lock);
758                 object->parent = NULL;
759         }
760
761         /* this just shifts the object release to the work processor */
762         fscache_put_object(object, fscache_obj_put_drop_obj);
763         fscache_stat(&fscache_n_object_dead);
764
765         _leave("");
766         return transit_to(OBJECT_DEAD);
767 }
768
769 /*
770  * get a ref on an object
771  */
772 static int fscache_get_object(struct fscache_object *object,
773                               enum fscache_obj_ref_trace why)
774 {
775         int ret;
776
777         fscache_stat(&fscache_n_cop_grab_object);
778         ret = object->cache->ops->grab_object(object, why) ? 0 : -EAGAIN;
779         fscache_stat_d(&fscache_n_cop_grab_object);
780         return ret;
781 }
782
783 /*
784  * Discard a ref on an object
785  */
786 static void fscache_put_object(struct fscache_object *object,
787                                enum fscache_obj_ref_trace why)
788 {
789         fscache_stat(&fscache_n_cop_put_object);
790         object->cache->ops->put_object(object, why);
791         fscache_stat_d(&fscache_n_cop_put_object);
792 }
793
794 /**
795  * fscache_object_destroy - Note that a cache object is about to be destroyed
796  * @object: The object to be destroyed
797  *
798  * Note the imminent destruction and deallocation of a cache object record.
799  */
800 void fscache_object_destroy(struct fscache_object *object)
801 {
802         fscache_objlist_remove(object);
803
804         /* We can get rid of the cookie now */
805         fscache_cookie_put(object->cookie, fscache_cookie_put_object);
806         object->cookie = NULL;
807 }
808 EXPORT_SYMBOL(fscache_object_destroy);
809
810 /*
811  * enqueue an object for metadata-type processing
812  */
813 void fscache_enqueue_object(struct fscache_object *object)
814 {
815         _enter("{OBJ%x}", object->debug_id);
816
817         if (fscache_get_object(object, fscache_obj_get_queue) >= 0) {
818                 wait_queue_head_t *cong_wq =
819                         &get_cpu_var(fscache_object_cong_wait);
820
821                 if (queue_work(fscache_object_wq, &object->work)) {
822                         if (fscache_object_congested())
823                                 wake_up(cong_wq);
824                 } else
825                         fscache_put_object(object, fscache_obj_put_queue);
826
827                 put_cpu_var(fscache_object_cong_wait);
828         }
829 }
830
831 /**
832  * fscache_object_sleep_till_congested - Sleep until object wq is congested
833  * @timeoutp: Scheduler sleep timeout
834  *
835  * Allow an object handler to sleep until the object workqueue is congested.
836  *
837  * The caller must set up a wake up event before calling this and must have set
838  * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
839  * condition before calling this function as no test is made here.
840  *
841  * %true is returned if the object wq is congested, %false otherwise.
842  */
843 bool fscache_object_sleep_till_congested(signed long *timeoutp)
844 {
845         wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait);
846         DEFINE_WAIT(wait);
847
848         if (fscache_object_congested())
849                 return true;
850
851         add_wait_queue_exclusive(cong_wq, &wait);
852         if (!fscache_object_congested())
853                 *timeoutp = schedule_timeout(*timeoutp);
854         finish_wait(cong_wq, &wait);
855
856         return fscache_object_congested();
857 }
858 EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested);
859
860 /*
861  * Enqueue the dependents of an object for metadata-type processing.
862  *
863  * If we don't manage to finish the list before the scheduler wants to run
864  * again then return false immediately.  We return true if the list was
865  * cleared.
866  */
867 static bool fscache_enqueue_dependents(struct fscache_object *object, int event)
868 {
869         struct fscache_object *dep;
870         bool ret = true;
871
872         _enter("{OBJ%x}", object->debug_id);
873
874         if (list_empty(&object->dependents))
875                 return true;
876
877         spin_lock(&object->lock);
878
879         while (!list_empty(&object->dependents)) {
880                 dep = list_entry(object->dependents.next,
881                                  struct fscache_object, dep_link);
882                 list_del_init(&dep->dep_link);
883
884                 fscache_raise_event(dep, event);
885                 fscache_put_object(dep, fscache_obj_put_enq_dep);
886
887                 if (!list_empty(&object->dependents) && need_resched()) {
888                         ret = false;
889                         break;
890                 }
891         }
892
893         spin_unlock(&object->lock);
894         return ret;
895 }
896
897 /*
898  * remove an object from whatever queue it's waiting on
899  */
900 static void fscache_dequeue_object(struct fscache_object *object)
901 {
902         _enter("{OBJ%x}", object->debug_id);
903
904         if (!list_empty(&object->dep_link)) {
905                 spin_lock(&object->parent->lock);
906                 list_del_init(&object->dep_link);
907                 spin_unlock(&object->parent->lock);
908         }
909
910         _leave("");
911 }
912
913 /**
914  * fscache_check_aux - Ask the netfs whether an object on disk is still valid
915  * @object: The object to ask about
916  * @data: The auxiliary data for the object
917  * @datalen: The size of the auxiliary data
918  *
919  * This function consults the netfs about the coherency state of an object.
920  * The caller must be holding a ref on cookie->n_active (held by
921  * fscache_look_up_object() on behalf of the cache backend during object lookup
922  * and creation).
923  */
924 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
925                                         const void *data, uint16_t datalen,
926                                         loff_t object_size)
927 {
928         enum fscache_checkaux result;
929
930         if (!object->cookie->def->check_aux) {
931                 fscache_stat(&fscache_n_checkaux_none);
932                 return FSCACHE_CHECKAUX_OKAY;
933         }
934
935         result = object->cookie->def->check_aux(object->cookie->netfs_data,
936                                                 data, datalen, object_size);
937         switch (result) {
938                 /* entry okay as is */
939         case FSCACHE_CHECKAUX_OKAY:
940                 fscache_stat(&fscache_n_checkaux_okay);
941                 break;
942
943                 /* entry requires update */
944         case FSCACHE_CHECKAUX_NEEDS_UPDATE:
945                 fscache_stat(&fscache_n_checkaux_update);
946                 break;
947
948                 /* entry requires deletion */
949         case FSCACHE_CHECKAUX_OBSOLETE:
950                 fscache_stat(&fscache_n_checkaux_obsolete);
951                 break;
952
953         default:
954                 BUG();
955         }
956
957         return result;
958 }
959 EXPORT_SYMBOL(fscache_check_aux);
960
961 /*
962  * Asynchronously invalidate an object.
963  */
964 static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object,
965                                                               int event)
966 {
967         struct fscache_operation *op;
968         struct fscache_cookie *cookie = object->cookie;
969
970         _enter("{OBJ%x},%d", object->debug_id, event);
971
972         /* We're going to need the cookie.  If the cookie is not available then
973          * retire the object instead.
974          */
975         if (!fscache_use_cookie(object)) {
976                 ASSERT(radix_tree_empty(&object->cookie->stores));
977                 set_bit(FSCACHE_OBJECT_RETIRED, &object->flags);
978                 _leave(" [no cookie]");
979                 return transit_to(KILL_OBJECT);
980         }
981
982         /* Reject any new read/write ops and abort any that are pending. */
983         fscache_invalidate_writes(cookie);
984         clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
985         fscache_cancel_all_ops(object);
986
987         /* Now we have to wait for in-progress reads and writes */
988         op = kzalloc(sizeof(*op), GFP_KERNEL);
989         if (!op)
990                 goto nomem;
991
992         fscache_operation_init(cookie, op, object->cache->ops->invalidate_object,
993                                NULL, NULL);
994         op->flags = FSCACHE_OP_ASYNC |
995                 (1 << FSCACHE_OP_EXCLUSIVE) |
996                 (1 << FSCACHE_OP_UNUSE_COOKIE);
997         trace_fscache_page_op(cookie, NULL, op, fscache_page_op_invalidate);
998
999         spin_lock(&cookie->lock);
1000         if (fscache_submit_exclusive_op(object, op) < 0)
1001                 goto submit_op_failed;
1002         spin_unlock(&cookie->lock);
1003         fscache_put_operation(op);
1004
1005         /* Once we've completed the invalidation, we know there will be no data
1006          * stored in the cache and thus we can reinstate the data-check-skip
1007          * optimisation.
1008          */
1009         set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
1010
1011         /* We can allow read and write requests to come in once again.  They'll
1012          * queue up behind our exclusive invalidation operation.
1013          */
1014         if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
1015                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
1016         _leave(" [ok]");
1017         return transit_to(UPDATE_OBJECT);
1018
1019 nomem:
1020         fscache_mark_object_dead(object);
1021         fscache_unuse_cookie(object);
1022         _leave(" [ENOMEM]");
1023         return transit_to(KILL_OBJECT);
1024
1025 submit_op_failed:
1026         fscache_mark_object_dead(object);
1027         spin_unlock(&cookie->lock);
1028         fscache_unuse_cookie(object);
1029         kfree(op);
1030         _leave(" [EIO]");
1031         return transit_to(KILL_OBJECT);
1032 }
1033
1034 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object,
1035                                                              int event)
1036 {
1037         const struct fscache_state *s;
1038
1039         fscache_stat(&fscache_n_invalidates_run);
1040         fscache_stat(&fscache_n_cop_invalidate_object);
1041         s = _fscache_invalidate_object(object, event);
1042         fscache_stat_d(&fscache_n_cop_invalidate_object);
1043         return s;
1044 }
1045
1046 /*
1047  * Update auxiliary data.
1048  */
1049 static void fscache_update_aux_data(struct fscache_object *object)
1050 {
1051         fscache_stat(&fscache_n_updates_run);
1052         fscache_stat(&fscache_n_cop_update_object);
1053         object->cache->ops->update_object(object);
1054         fscache_stat_d(&fscache_n_cop_update_object);
1055 }
1056
1057 /*
1058  * Asynchronously update an object.
1059  */
1060 static const struct fscache_state *fscache_update_object(struct fscache_object *object,
1061                                                          int event)
1062 {
1063         _enter("{OBJ%x},%d", object->debug_id, event);
1064
1065         fscache_update_aux_data(object);
1066
1067         _leave("");
1068         return transit_to(WAIT_FOR_CMD);
1069 }
1070
1071 /**
1072  * fscache_object_retrying_stale - Note retrying stale object
1073  * @object: The object that will be retried
1074  *
1075  * Note that an object lookup found an on-disk object that was adjudged to be
1076  * stale and has been deleted.  The lookup will be retried.
1077  */
1078 void fscache_object_retrying_stale(struct fscache_object *object)
1079 {
1080         fscache_stat(&fscache_n_cache_no_space_reject);
1081 }
1082 EXPORT_SYMBOL(fscache_object_retrying_stale);
1083
1084 /**
1085  * fscache_object_mark_killed - Note that an object was killed
1086  * @object: The object that was culled
1087  * @why: The reason the object was killed.
1088  *
1089  * Note that an object was killed.  Returns true if the object was
1090  * already marked killed, false if it wasn't.
1091  */
1092 void fscache_object_mark_killed(struct fscache_object *object,
1093                                 enum fscache_why_object_killed why)
1094 {
1095         if (test_and_set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags)) {
1096                 pr_err("Error: Object already killed by cache [%s]\n",
1097                        object->cache->identifier);
1098                 return;
1099         }
1100
1101         switch (why) {
1102         case FSCACHE_OBJECT_NO_SPACE:
1103                 fscache_stat(&fscache_n_cache_no_space_reject);
1104                 break;
1105         case FSCACHE_OBJECT_IS_STALE:
1106                 fscache_stat(&fscache_n_cache_stale_objects);
1107                 break;
1108         case FSCACHE_OBJECT_WAS_RETIRED:
1109                 fscache_stat(&fscache_n_cache_retired_objects);
1110                 break;
1111         case FSCACHE_OBJECT_WAS_CULLED:
1112                 fscache_stat(&fscache_n_cache_culled_objects);
1113                 break;
1114         }
1115 }
1116 EXPORT_SYMBOL(fscache_object_mark_killed);
1117
1118 /*
1119  * The object is dead.  We can get here if an object gets queued by an event
1120  * that would lead to its death (such as EV_KILL) when the dispatcher is
1121  * already running (and so can be requeued) but hasn't yet cleared the event
1122  * mask.
1123  */
1124 static const struct fscache_state *fscache_object_dead(struct fscache_object *object,
1125                                                        int event)
1126 {
1127         if (!test_and_set_bit(FSCACHE_OBJECT_RUN_AFTER_DEAD,
1128                               &object->flags))
1129                 return NO_TRANSIT;
1130
1131         WARN(true, "FS-Cache object redispatched after death");
1132         return NO_TRANSIT;
1133 }