{
int ret;
- if (gpu->clk_reg) {
- ret = clk_prepare_enable(gpu->clk_reg);
- if (ret)
- return ret;
- }
+ ret = clk_prepare_enable(gpu->clk_reg);
+ if (ret)
+ return ret;
- if (gpu->clk_bus) {
- ret = clk_prepare_enable(gpu->clk_bus);
- if (ret)
- goto disable_clk_reg;
- }
+ ret = clk_prepare_enable(gpu->clk_bus);
+ if (ret)
+ goto disable_clk_reg;
- if (gpu->clk_core) {
- ret = clk_prepare_enable(gpu->clk_core);
- if (ret)
- goto disable_clk_bus;
- }
+ ret = clk_prepare_enable(gpu->clk_core);
+ if (ret)
+ goto disable_clk_bus;
- if (gpu->clk_shader) {
- ret = clk_prepare_enable(gpu->clk_shader);
- if (ret)
- goto disable_clk_core;
- }
+ ret = clk_prepare_enable(gpu->clk_shader);
+ if (ret)
+ goto disable_clk_core;
return 0;
disable_clk_core:
- if (gpu->clk_core)
- clk_disable_unprepare(gpu->clk_core);
+ clk_disable_unprepare(gpu->clk_core);
disable_clk_bus:
- if (gpu->clk_bus)
- clk_disable_unprepare(gpu->clk_bus);
+ clk_disable_unprepare(gpu->clk_bus);
disable_clk_reg:
- if (gpu->clk_reg)
- clk_disable_unprepare(gpu->clk_reg);
+ clk_disable_unprepare(gpu->clk_reg);
return ret;
}
static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
{
- if (gpu->clk_shader)
- clk_disable_unprepare(gpu->clk_shader);
- if (gpu->clk_core)
- clk_disable_unprepare(gpu->clk_core);
- if (gpu->clk_bus)
- clk_disable_unprepare(gpu->clk_bus);
- if (gpu->clk_reg)
- clk_disable_unprepare(gpu->clk_reg);
+ clk_disable_unprepare(gpu->clk_shader);
+ clk_disable_unprepare(gpu->clk_core);
+ clk_disable_unprepare(gpu->clk_bus);
+ clk_disable_unprepare(gpu->clk_reg);
return 0;
}