drm/nouveau: wait for moving fence after pinning v2
authorChristian König <christian.koenig@amd.com>
Mon, 21 Jun 2021 11:36:35 +0000 (13:36 +0200)
committerChristian König <christian.koenig@amd.com>
Tue, 22 Jun 2021 13:29:03 +0000 (15:29 +0200)
We actually need to wait for the moving fence after pinning
the BO to make sure that the pin is completed.

v2: grab the lock while waiting

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
References: https://lore.kernel.org/dri-devel/20210621151758.2347474-1-daniel.vetter@ffwll.ch/
CC: stable@kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20210622114506.106349-1-christian.koenig@amd.com
drivers/gpu/drm/nouveau/nouveau_prime.c

index 3474886..60019d0 100644 (file)
@@ -93,7 +93,22 @@ int nouveau_gem_prime_pin(struct drm_gem_object *obj)
        if (ret)
                return -EINVAL;
 
-       return 0;
+       ret = ttm_bo_reserve(&nvbo->bo, false, false, NULL);
+       if (ret)
+               goto error;
+
+       if (nvbo->bo.moving)
+               ret = dma_fence_wait(nvbo->bo.moving, true);
+
+       ttm_bo_unreserve(&nvbo->bo);
+       if (ret)
+               goto error;
+
+       return ret;
+
+error:
+       nouveau_bo_unpin(nvbo);
+       return ret;
 }
 
 void nouveau_gem_prime_unpin(struct drm_gem_object *obj)