kernel.h: drop inclusion in bitmap.h
authorAndy Shevchenko <andriy.shevchenko@linux.intel.com>
Fri, 7 May 2021 01:02:30 +0000 (18:02 -0700)
committerLinus Torvalds <torvalds@linux-foundation.org>
Fri, 7 May 2021 02:24:11 +0000 (19:24 -0700)
commit08c5188ef40ff82aed559123dc0ab2d2254b1b1c
tree9460941c35a2fc96c7374ee62e26cddb69b58a9d
parent4ee60ec156d91c315d1f62dfc1bc5799dcc6b473
kernel.h: drop inclusion in bitmap.h

The bitmap.h header is used in a lot of code around the kernel.  Besides
that it includes kernel.h which sometimes makes a loop.

The problem here is many unneeded loops that make header hell
dependencies.  For example, how may you move bitmap_zalloc() from C-file
to the header?  Currently it's impossible.  And bitmap.h here is only the
tip of an iceberg.

kerne.h is a dump of everything that even has nothing in common at all.
We may still have it, but in my new code I prefer to include only the
headers that I want to use, without the bulk of unneeded kernel code.

Break the loop by introducing align.h, including it in kernel.h and
bitmap.h followed by replacing kernel.h with limits.h.

Link: https://lkml.kernel.org/r/20210326170347.37441-1-andriy.shevchenko@linux.intel.com
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Acked-by: Yury Norov <yury.norov@gmail.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
include/linux/align.h [new file with mode: 0644]
include/linux/bitmap.h
include/linux/kernel.h