drm/imx/dcss: allow using nearest neighbor interpolation scaling
authorLaurentiu Palcu <laurentiu.palcu@oss.nxp.com>
Thu, 5 Nov 2020 14:50:18 +0000 (16:50 +0200)
committerLucas Stach <l.stach@pengutronix.de>
Thu, 26 Nov 2020 10:29:44 +0000 (11:29 +0100)
commit05faf1559de52465f1e753e31883aa294e6179c1
tree2c62b09e42de7ae5e990a9f750685d5f22c23c60
parent594486b52c8e77378a9b3769be1f2080b891a922
drm/imx/dcss: allow using nearest neighbor interpolation scaling

This patch adds support for using NN interpolation scaling by setting the
SCALING_FILTER plane property to 1. Otherwise, the default method is used.

Signed-off-by: Laurentiu Palcu <laurentiu.palcu@oss.nxp.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20201105145018.27255-1-laurentiu.palcu@oss.nxp.com
drivers/gpu/drm/imx/dcss/dcss-dev.h
drivers/gpu/drm/imx/dcss/dcss-plane.c
drivers/gpu/drm/imx/dcss/dcss-scaler.c