const char *perf_env__arch(struct perf_env *env)
{
- struct utsname uts;
char *arch_name;
if (!env || !env->arch) { /* Assume local operation */
- if (uname(&uts) < 0)
+ static struct utsname uts = { .machine[0] = '\0', };
+ if (uts.machine[0] == '\0' && uname(&uts) < 0)
return NULL;
arch_name = uts.machine;
} else