struct aggr_cpu_id id = cpu_map__empty_aggr_cpu_id();
if (cpu != -1)
- id.id = env->cpu[cpu].socket_id;
+ id.socket = env->cpu[cpu].socket_id;
return id;
}
if (cpu != -1) {
/*
- * Encode socket in bit range 15:8
- * die_id is relative to socket,
- * we need a global id. So we combine
- * socket + die id
+ * die_id is relative to socket, so start
+ * with the socket ID and then add die to
+ * make a unique ID.
*/
- if (WARN_ONCE(env->cpu[cpu].socket_id >> 8, "The socket id number is too big.\n"))
- return cpu_map__empty_aggr_cpu_id();
-
- if (WARN_ONCE(env->cpu[cpu].die_id >> 8, "The die id number is too big.\n"))
- return cpu_map__empty_aggr_cpu_id();
-
- id.id = (env->cpu[cpu].socket_id << 8) | (env->cpu[cpu].die_id & 0xff);
+ id.socket = env->cpu[cpu].socket_id;
+ id.die = env->cpu[cpu].die_id;
}
return id;
if (cpu != -1) {
/*
- * Encode socket in bit range 31:24
- * encode die id in bit range 23:16
* core_id is relative to socket and die,
* we need a global id. So we combine
* socket + die id + core id
*/
- if (WARN_ONCE(env->cpu[cpu].socket_id >> 8, "The socket id number is too big.\n"))
- return cpu_map__empty_aggr_cpu_id();
-
- if (WARN_ONCE(env->cpu[cpu].die_id >> 8, "The die id number is too big.\n"))
- return cpu_map__empty_aggr_cpu_id();
-
if (WARN_ONCE(env->cpu[cpu].core_id >> 16, "The core id number is too big.\n"))
return cpu_map__empty_aggr_cpu_id();
- id.id = (env->cpu[cpu].socket_id << 24) |
- (env->cpu[cpu].die_id << 16) |
- (env->cpu[cpu].core_id & 0xffff);
+ id.socket = env->cpu[cpu].socket_id;
+ id.die = env->cpu[cpu].die_id;
+ id.id = env->cpu[cpu].core_id & 0xffff;
}
return id;
int cpu = perf_env__get_cpu(data, map, idx);
struct aggr_cpu_id id = cpu_map__empty_aggr_cpu_id();
- id.id = perf_env__numa_node(data, cpu);
+ id.node = perf_env__numa_node(data, cpu);
return id;
}