#define CEPH_POOL_FLAG_HASHPSPOOL (1ULL << 0) /* hash pg seed and pool id
together */
#define CEPH_POOL_FLAG_FULL (1ULL << 1) /* pool is full */
+#define CEPH_POOL_FLAG_FULL_QUOTA (1ULL << 10) /* pool ran out of quota,
+ will set FULL too */
+#define CEPH_POOL_FLAG_NEARFULL (1ULL << 11) /* pool is nearfull */
struct ceph_pg_pool_info {
struct rb_node node;
extern const char *ceph_pg_pool_name_by_id(struct ceph_osdmap *map, u64 id);
extern int ceph_pg_poolid_by_name(struct ceph_osdmap *map, const char *name);
+u64 ceph_pg_pool_flags(struct ceph_osdmap *map, u64 id);
#endif