#define CEPH_MSGR2_INCARNATION_1 (0ull)
#define DEFINE_MSGR2_FEATURE(bit, incarnation, name) \
- static const uint64_t CEPH_MSGR2_FEATURE_##name = (1ULL << bit); \
- static const uint64_t CEPH_MSGR2_FEATUREMASK_##name = \
+ static const uint64_t __maybe_unused CEPH_MSGR2_FEATURE_##name = (1ULL << bit); \
+ static const uint64_t __maybe_unused CEPH_MSGR2_FEATUREMASK_##name = \
(1ULL << bit | CEPH_MSGR2_INCARNATION_##incarnation);
#define HAVE_MSGR2_FEATURE(x, name) \