* bitmap_release_region(bitmap, pos, order) Free specified bit region
* bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region
* bitmap_from_arr32(dst, buf, nbits) Copy nbits from u32[] buf to dst
+ * bitmap_from_arr64(dst, buf, nbits) Copy nbits from u64[] buf to dst
* bitmap_to_arr32(buf, src, nbits) Copy nbits from buf to u32[] dst
+ * bitmap_to_arr64(buf, src, nbits) Copy nbits from buf to u64[] dst
* bitmap_get_value8(map, start) Get 8bit value from map at start
* bitmap_set_value8(map, value, start) Set 8bit value to map at start
*
* lib/bitmap.c provides these functions:
*/
-int __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
bool __pure __bitmap_or_equal(const unsigned long *src1,
const unsigned long *src2,
const unsigned long *src3,
unsigned int shift, unsigned int nbits);
void bitmap_cut(unsigned long *dst, const unsigned long *src,
unsigned int first, unsigned int cut, unsigned int nbits);
-int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
+bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
+bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
void __bitmap_replace(unsigned long *dst,
const unsigned long *old, const unsigned long *new,
const unsigned long *mask, unsigned int nbits);
-int __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
+bool __bitmap_intersects(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_subset(const unsigned long *bitmap1,
+ const unsigned long *bitmap2, unsigned int nbits);
+unsigned long __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
void __bitmap_set(unsigned long *map, unsigned int start, int len);
void __bitmap_clear(unsigned long *map, unsigned int start, int len);
static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0, len);
+
+ if (small_const_nbits(nbits))
+ *dst = 0;
+ else
+ memset(dst, 0, len);
}
static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memset(dst, 0xff, len);
+
+ if (small_const_nbits(nbits))
+ *dst = ~0UL;
+ else
+ memset(dst, 0xff, len);
}
static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
unsigned int nbits)
{
unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
- memcpy(dst, src, len);
+
+ if (small_const_nbits(nbits))
+ *dst = *src;
+ else
+ memcpy(dst, src, len);
}
/*
}
/*
- * On 32-bit systems bitmaps are represented as u32 arrays internally, and
- * therefore conversion is not needed when copying data from/to arrays of u32.
+ * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
+ * machines the order of hi and lo parts of numbers match the bitmap structure.
+ * In both cases conversion is not needed when copying data from/to arrays of
+ * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
+ * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
+ * architectures are not using bitmap_copy_clear_tail().
*/
#if BITS_PER_LONG == 64
void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
(const unsigned long *) (bitmap), (nbits))
#endif
-static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
+/*
+ * On 64-bit systems bitmaps are represented as u64 arrays internally. On LE32
+ * machines the order of hi and lo parts of numbers match the bitmap structure.
+ * In both cases conversion is not needed when copying data from/to arrays of
+ * u64.
+ */
+#if (BITS_PER_LONG == 32) && defined(__BIG_ENDIAN)
+void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
+void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
+#else
+#define bitmap_from_arr64(bitmap, buf, nbits) \
+ bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
+#define bitmap_to_arr64(buf, bitmap, nbits) \
+ bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
+#endif
+
+static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
__bitmap_xor(dst, src1, src2, nbits);
}
-static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
+static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
#endif
#define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
-static inline int bitmap_equal(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static inline bool bitmap_equal(const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
}
-static inline int bitmap_intersects(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static inline bool bitmap_intersects(const unsigned long *src1,
+ const unsigned long *src2,
+ unsigned int nbits)
{
if (small_const_nbits(nbits))
return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_intersects(src1, src2, nbits);
}
-static inline int bitmap_subset(const unsigned long *src1,
- const unsigned long *src2, unsigned int nbits)
+static inline bool bitmap_subset(const unsigned long *src1,
+ const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
return find_first_zero_bit(src, nbits) == nbits;
}
-static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
+static __always_inline
+unsigned long bitmap_weight(const unsigned long *src, unsigned int nbits)
{
if (small_const_nbits(nbits))
return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
{
if (__builtin_constant_p(nbits) && nbits == 1)
__set_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map |= GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
{
if (__builtin_constant_p(nbits) && nbits == 1)
__clear_bit(start, map);
+ else if (small_const_nbits(start + nbits))
+ *map &= ~GENMASK(start + nbits - 1, start);
else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
*/
static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
{
- dst[0] = mask & ULONG_MAX;
-
- if (sizeof(mask) > sizeof(unsigned long))
- dst[1] = mask >> 32;
+ bitmap_from_arr64(dst, &mask, 64);
}
/**