static DEFINE_SPINLOCK(lock_me_up);
-static int recursive_loop(int remaining)
+/*
+ * Make sure compiler does not optimize this function or stack frame away:
+ * - function marked noinline
+ * - stack variables are marked volatile
+ * - stack variables are written (memset()) and read (pr_info())
+ * - function has external effects (pr_info())
+ * */
+static int noinline recursive_loop(int remaining)
{
- char buf[REC_STACK_SIZE];
+ volatile char buf[REC_STACK_SIZE];
- /* Make sure compiler does not optimize this away. */
- memset(buf, (remaining & 0xff) | 0x1, REC_STACK_SIZE);
+ memset((void *)buf, remaining & 0xFF, sizeof(buf));
+ pr_info("loop %d/%d ...\n", (int)buf[remaining % sizeof(buf)],
+ recur_count);
if (!remaining)
return 0;
else
;
}
-void lkdtm_OVERFLOW(void)
+void lkdtm_EXHAUST_STACK(void)
{
- (void) recursive_loop(recur_count);
+ pr_info("Calling function with %d frame size to depth %d ...\n",
+ REC_STACK_SIZE, recur_count);
+ recursive_loop(recur_count);
+ pr_info("FAIL: survived without exhausting stack?!\n");
}
static noinline void __lkdtm_CORRUPT_STACK(void *stack)