From: Christian König Date: Mon, 1 Feb 2021 09:09:07 +0000 (+0100) Subject: drm/v3d/v3d_sched: fix scheduler callbacks return status X-Git-Tag: microblaze-v5.14~4^2~21^2~142 X-Git-Url: http://git.monstr.eu/?a=commitdiff_plain;h=576a08e008e2e3ed7c7ff3d96b3e813f5fdb2b5e;p=linux-2.6-microblaze.git drm/v3d/v3d_sched: fix scheduler callbacks return status Looks like this was not correctly adjusted. Signed-off-by: Christian König Acked-by: Daniel Vetter Fixes: a6a1f036c74e ("drm/scheduler: Job timeout handler returns status (v3)") Link: https://patchwork.freedesktop.org/patch/msgid/20210201091159.177853-1-christian.koenig@amd.com --- diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index ef2338a294ca..ceb33f8e4379 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job) return NULL; } -static enum drm_gpu_sched_status +static enum drm_gpu_sched_stat v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) { enum v3d_queue q; @@ -294,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) * could fail if the GPU got in an infinite loop in the CL, but that * is pretty unlikely outside of an i-g-t testcase. */ -static enum drm_task_status +static enum drm_gpu_sched_stat v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, u32 *timedout_ctca, u32 *timedout_ctra) { @@ -312,7 +312,7 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, return v3d_gpu_reset_for_timeout(v3d, sched_job); } -static enum drm_task_status +static enum drm_gpu_sched_stat v3d_bin_job_timedout(struct drm_sched_job *sched_job) { struct v3d_bin_job *job = to_bin_job(sched_job); @@ -321,7 +321,7 @@ v3d_bin_job_timedout(struct drm_sched_job *sched_job) &job->timedout_ctca, &job->timedout_ctra); } -static enum drm_task_status +static enum drm_gpu_sched_stat v3d_render_job_timedout(struct drm_sched_job *sched_job) { struct v3d_render_job *job = to_render_job(sched_job); @@ -330,7 +330,7 @@ v3d_render_job_timedout(struct drm_sched_job *sched_job) &job->timedout_ctca, &job->timedout_ctra); } -static enum drm_task_status +static enum drm_gpu_sched_stat v3d_generic_job_timedout(struct drm_sched_job *sched_job) { struct v3d_job *job = to_v3d_job(sched_job); @@ -338,7 +338,7 @@ v3d_generic_job_timedout(struct drm_sched_job *sched_job) return v3d_gpu_reset_for_timeout(job->v3d, sched_job); } -static enum drm_task_status +static enum drm_gpu_sched_stat v3d_csd_job_timedout(struct drm_sched_job *sched_job) { struct v3d_csd_job *job = to_csd_job(sched_job);