DRM's aperture functions have long been implemented as helpers
under drivers/video/ for use with fbdev. Avoid the DRM wrappers by
calling the video functions directly.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Abhinav Kumar <quic_abhinavk@quicinc.com>
Cc: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Cc: Sean Paul <sean@poorly.run>
Cc: Marijn Suijten <marijn.suijten@somainline.org>
Acked-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240930130921.689876-12-tzimmermann@suse.de
* Author: Rob Clark <robdclark@gmail.com>
*/
+#include <linux/aperture.h>
#include <linux/kthread.h>
#include <linux/sched/mm.h>
#include <uapi/linux/sched/types.h>
-#include <drm/drm_aperture.h>
#include <drm/drm_drv.h>
#include <drm/drm_mode_config.h>
#include <drm/drm_vblank.h>
int ret;
/* the fw fb could be anywhere in memory */
- ret = drm_aperture_remove_framebuffers(drv);
+ ret = aperture_remove_all_conflicting_devices(drv->name);
if (ret)
return ret;