#[must_use]
unsafe fn lock(ptr: *mut Self::State) -> Self::GuardState;
+ /// Tries to acquire the lock.
+ ///
+ /// # Safety
+ ///
+ /// Callers must ensure that [`Backend::init`] has been previously called.
+ unsafe fn try_lock(ptr: *mut Self::State) -> Option<Self::GuardState>;
+
/// Releases the lock, giving up its ownership.
///
/// # Safety
// SAFETY: The lock was just acquired.
unsafe { Guard::new(self, state) }
}
+
+ /// Tries to acquire the lock.
+ ///
+ /// Returns a guard that can be used to access the data protected by the lock if successful.
+ pub fn try_lock(&self) -> Option<Guard<'_, T, B>> {
+ // SAFETY: The constructor of the type calls `init`, so the existence of the object proves
+ // that `init` was called.
+ unsafe { B::try_lock(self.state.get()).map(|state| Guard::new(self, state)) }
+ }
}
/// A lock guard.
// caller is the owner of the mutex.
unsafe { bindings::mutex_unlock(ptr) };
}
+
+ unsafe fn try_lock(ptr: *mut Self::State) -> Option<Self::GuardState> {
+ // SAFETY: The `ptr` pointer is guaranteed to be valid and initialized before use.
+ let result = unsafe { bindings::mutex_trylock(ptr) };
+
+ if result != 0 {
+ Some(())
+ } else {
+ None
+ }
+ }
}
// caller is the owner of the spinlock.
unsafe { bindings::spin_unlock(ptr) }
}
+
+ unsafe fn try_lock(ptr: *mut Self::State) -> Option<Self::GuardState> {
+ // SAFETY: The `ptr` pointer is guaranteed to be valid and initialized before use.
+ let result = unsafe { bindings::spin_trylock(ptr) };
+
+ if result != 0 {
+ Some(())
+ } else {
+ None
+ }
+ }
}