drm/i915/gt: Move hsw GT workarounds from init_clock_gating to workarounds
authorChris Wilson <chris@chris-wilson.co.uk>
Thu, 11 Jun 2020 09:30:15 +0000 (10:30 +0100)
committerJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
Tue, 16 Jun 2020 08:34:24 +0000 (11:34 +0300)
Rescue the GT workarounds from being buried inside init_clock_gating so
that we remember to apply them after a GT reset, and that they are
included in our verification that the workarounds are applied.

v2: Leave HSW_SCRATCH to set an explicit value, not or in our disable
bit.

Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/2011
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20200611093015.11370-1-chris@chris-wilson.co.uk
(cherry picked from commit f93ec5fb563779bda4501890b1854526de58e0f1)
Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
drivers/gpu/drm/i915/gt/intel_workarounds.c
drivers/gpu/drm/i915/intel_pm.c

index 90a2b9e..b5d0fbe 100644 (file)
@@ -178,6 +178,12 @@ wa_write_or(struct i915_wa_list *wal, i915_reg_t reg, u32 set)
        wa_write_masked_or(wal, reg, set, set);
 }
 
+static void
+wa_write_clr(struct i915_wa_list *wal, i915_reg_t reg, u32 clr)
+{
+       wa_write_masked_or(wal, reg, clr, 0);
+}
+
 static void
 wa_masked_en(struct i915_wa_list *wal, i915_reg_t reg, u32 val)
 {
@@ -686,6 +692,46 @@ int intel_engine_emit_ctx_wa(struct i915_request *rq)
        return 0;
 }
 
+static void
+hsw_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
+{
+       /* L3 caching of data atomics doesn't work -- disable it. */
+       wa_write(wal, HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
+
+       wa_add(wal,
+              HSW_ROW_CHICKEN3, 0,
+              _MASKED_BIT_ENABLE(HSW_ROW_CHICKEN3_L3_GLOBAL_ATOMICS_DISABLE),
+               0 /* XXX does this reg exist? */);
+
+       /* WaVSRefCountFullforceMissDisable:hsw */
+       wa_write_clr(wal, GEN7_FF_THREAD_MODE, GEN7_FF_VS_REF_CNT_FFME);
+
+       wa_masked_dis(wal,
+                     CACHE_MODE_0_GEN7,
+                     /* WaDisable_RenderCache_OperationalFlush:hsw */
+                     RC_OP_FLUSH_ENABLE |
+                     /* enable HiZ Raw Stall Optimization */
+                     HIZ_RAW_STALL_OPT_DISABLE);
+
+       /* WaDisable4x2SubspanOptimization:hsw */
+       wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
+
+       /*
+        * BSpec recommends 8x4 when MSAA is used,
+        * however in practice 16x4 seems fastest.
+        *
+        * Note that PS/WM thread counts depend on the WIZ hashing
+        * disable bit, which we don't touch here, but it's good
+        * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+        */
+       wa_add(wal, GEN7_GT_MODE, 0,
+              _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
+              GEN6_WIZ_HASHING_16x4);
+
+       /* WaSampleCChickenBitEnable:hsw */
+       wa_masked_en(wal, HALF_SLICE_CHICKEN3, HSW_SAMPLE_C_PERFORMANCE);
+}
+
 static void
 gen9_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
 {
@@ -963,6 +1009,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal)
                bxt_gt_workarounds_init(i915, wal);
        else if (IS_SKYLAKE(i915))
                skl_gt_workarounds_init(i915, wal);
+       else if (IS_HASWELL(i915))
+               hsw_gt_workarounds_init(i915, wal);
        else if (INTEL_GEN(i915) <= 8)
                return;
        else
index 696491d..0b7a4c5 100644 (file)
@@ -7230,45 +7230,10 @@ static void bdw_init_clock_gating(struct drm_i915_private *dev_priv)
 
 static void hsw_init_clock_gating(struct drm_i915_private *dev_priv)
 {
-       /* L3 caching of data atomics doesn't work -- disable it. */
-       I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
-       I915_WRITE(HSW_ROW_CHICKEN3,
-                  _MASKED_BIT_ENABLE(HSW_ROW_CHICKEN3_L3_GLOBAL_ATOMICS_DISABLE));
-
        /* This is required by WaCatErrorRejectionIssue:hsw */
        I915_WRITE(GEN7_SQ_CHICKEN_MBCUNIT_CONFIG,
-                       I915_READ(GEN7_SQ_CHICKEN_MBCUNIT_CONFIG) |
-                       GEN7_SQ_CHICKEN_MBCUNIT_SQINTMOB);
-
-       /* WaVSRefCountFullforceMissDisable:hsw */
-       I915_WRITE(GEN7_FF_THREAD_MODE,
-                  I915_READ(GEN7_FF_THREAD_MODE) & ~GEN7_FF_VS_REF_CNT_FFME);
-
-       /* WaDisable_RenderCache_OperationalFlush:hsw */
-       I915_WRITE(CACHE_MODE_0_GEN7, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE));
-
-       /* enable HiZ Raw Stall Optimization */
-       I915_WRITE(CACHE_MODE_0_GEN7,
-                  _MASKED_BIT_DISABLE(HIZ_RAW_STALL_OPT_DISABLE));
-
-       /* WaDisable4x2SubspanOptimization:hsw */
-       I915_WRITE(CACHE_MODE_1,
-                  _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE));
-
-       /*
-        * BSpec recommends 8x4 when MSAA is used,
-        * however in practice 16x4 seems fastest.
-        *
-        * Note that PS/WM thread counts depend on the WIZ hashing
-        * disable bit, which we don't touch here, but it's good
-        * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
-        */
-       I915_WRITE(GEN7_GT_MODE,
-                  _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4));
-
-       /* WaSampleCChickenBitEnable:hsw */
-       I915_WRITE(HALF_SLICE_CHICKEN3,
-                  _MASKED_BIT_ENABLE(HSW_SAMPLE_C_PERFORMANCE));
+                  I915_READ(GEN7_SQ_CHICKEN_MBCUNIT_CONFIG) |
+                  GEN7_SQ_CHICKEN_MBCUNIT_SQINTMOB);
 
        /* WaSwitchSolVfFArbitrationPriority:hsw */
        I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);