if (v3d->ver >= 40) {
int cycle_count_reg = V3D_PCTR_CYCLE_COUNT(v3d->ver);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
- V3D_SET_FIELD(cycle_count_reg,
- V3D_PCTR_S0));
+ V3D_SET_FIELD_VER(cycle_count_reg,
+ V3D_PCTR_S0, v3d->ver));
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
} else {
for (i = 0; i < ncounters; i++) {
u32 source = i / 4;
- u32 channel = V3D_SET_FIELD(perfmon->counters[i], V3D_PCTR_S0);
+ u32 channel = V3D_SET_FIELD_VER(perfmon->counters[i], V3D_PCTR_S0,
+ v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S1);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S1, v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S2);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S2, v3d->ver);
i++;
- channel |= V3D_SET_FIELD(i < ncounters ? perfmon->counters[i] : 0,
- V3D_PCTR_S3);
+ channel |= V3D_SET_FIELD_VER(i < ncounters ? perfmon->counters[i] : 0,
+ V3D_PCTR_S3, v3d->ver);
V3D_CORE_WRITE(0, V3D_V4_PCTR_0_SRC_X(source), channel);
}
fieldval & field##_MASK; \
})
+#define V3D_SET_FIELD_VER(value, field, ver) \
+ ({ \
+ typeof(ver) _ver = (ver); \
+ u32 fieldval = (value) << field##_SHIFT(_ver); \
+ WARN_ON((fieldval & ~field##_MASK(_ver)) != 0); \
+ fieldval & field##_MASK(_ver); \
+ })
+
#define V3D_GET_FIELD(word, field) (((word) & field##_MASK) >> \
field##_SHIFT)
#define V3D_V4_PCTR_0_SRC_28_31 0x0067c
#define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \
4 * (x))
-# define V3D_PCTR_S0_MASK V3D_MASK(6, 0)
-# define V3D_V7_PCTR_S0_MASK V3D_MASK(7, 0)
-# define V3D_PCTR_S0_SHIFT 0
-# define V3D_PCTR_S1_MASK V3D_MASK(14, 8)
-# define V3D_V7_PCTR_S1_MASK V3D_MASK(15, 8)
-# define V3D_PCTR_S1_SHIFT 8
-# define V3D_PCTR_S2_MASK V3D_MASK(22, 16)
-# define V3D_V7_PCTR_S2_MASK V3D_MASK(23, 16)
-# define V3D_PCTR_S2_SHIFT 16
-# define V3D_PCTR_S3_MASK V3D_MASK(30, 24)
-# define V3D_V7_PCTR_S3_MASK V3D_MASK(31, 24)
-# define V3D_PCTR_S3_SHIFT 24
+# define V3D_PCTR_S0_MASK(ver) (((ver) >= 71) ? V3D_MASK(7, 0) : V3D_MASK(6, 0))
+# define V3D_PCTR_S0_SHIFT(ver) 0
+# define V3D_PCTR_S1_MASK(ver) (((ver) >= 71) ? V3D_MASK(15, 8) : V3D_MASK(14, 8))
+# define V3D_PCTR_S1_SHIFT(ver) 8
+# define V3D_PCTR_S2_MASK(ver) (((ver) >= 71) ? V3D_MASK(23, 16) : V3D_MASK(22, 16))
+# define V3D_PCTR_S2_SHIFT(ver) 16
+# define V3D_PCTR_S3_MASK(ver) (((ver) >= 71) ? V3D_MASK(31, 24) : V3D_MASK(30, 24))
+# define V3D_PCTR_S3_SHIFT(ver) 24
+
#define V3D_PCTR_CYCLE_COUNT(ver) ((ver >= 71) ? 0 : 32)
/* Output values of the counters. */