DRM's aperture functions have long been implemented as helpers
under drivers/video/ for use with fbdev. Avoid the DRM wrappers by
calling the video functions directly.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Tvrtko Ursulin <tursulin@ursulin.net>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240930130921.689876-8-tzimmermann@suse.de
*
*/
+#include <linux/aperture.h>
#include <linux/acpi.h>
#include <linux/device.h>
#include <linux/module.h>
#include <linux/vga_switcheroo.h>
#include <linux/vt.h>
-#include <drm/drm_aperture.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_ioctl.h>
#include <drm/drm_managed.h>
if (ret)
goto err_perf;
- ret = drm_aperture_remove_conflicting_pci_framebuffers(pdev, dev_priv->drm.driver);
+ ret = aperture_remove_conflicting_pci_devices(pdev, dev_priv->drm.driver->name);
if (ret)
goto err_ggtt;