*/
tristate visible;
+ /* config entries associated with this symbol */
+ struct list_head menus;
+
/* SYMBOL_* flags */
int flags;
*/
struct symbol *sym;
+ struct list_head link; /* link to symbol::menus */
+
/*
* The prompt associated with the node. This holds the prompt for a
* symbol as well as the text for a menu or comment, along with the
*last_entry_ptr = menu;
last_entry_ptr = &menu->next;
current_entry = menu;
- if (sym)
+ if (sym) {
menu_add_symbol(P_SYMBOL, sym, NULL);
+ list_add_tail(&menu->link, &sym->menus);
+ }
}
struct menu *menu_add_menu(void)
struct symbol symbol_yes = {
.name = "y",
.curr = { "y", yes },
+ .menus = LIST_HEAD_INIT(symbol_yes.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};
struct symbol symbol_mod = {
.name = "m",
.curr = { "m", mod },
+ .menus = LIST_HEAD_INIT(symbol_mod.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};
struct symbol symbol_no = {
.name = "n",
.curr = { "n", no },
+ .menus = LIST_HEAD_INIT(symbol_no.menus),
.flags = SYMBOL_CONST|SYMBOL_VALID,
};
symbol->name = new_name;
symbol->type = S_UNKNOWN;
symbol->flags = flags;
+ INIT_LIST_HEAD(&symbol->menus);
hash_add(sym_hashtable, &symbol->node, hash);