drm/v3d: Drop allocation of object without mountpoint
authorMatthias Brugger <matthias.bgg@gmail.com>
Tue, 29 Oct 2024 11:24:29 +0000 (12:24 +0100)
committerMaíra Canal <mcanal@igalia.com>
Wed, 30 Oct 2024 13:21:05 +0000 (10:21 -0300)
Function drm_gem_shmem_create_with_mnt() creates an object
without using the mountpoint if gemfs is NULL.

Drop the else branch calling drm_gem_shmem_create().

Signed-off-by: Matthias Brugger <matthias.bgg@gmail.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241029-v3d-v2-1-c0d3dd328d1b@gmail.com
drivers/gpu/drm/v3d/v3d_bo.c

index 7055f7c..73ab7dd 100644 (file)
@@ -157,13 +157,8 @@ struct v3d_bo *v3d_bo_create(struct drm_device *dev, struct drm_file *file_priv,
        struct v3d_bo *bo;
        int ret;
 
-       /* Let the user opt out of allocating the BOs with THP */
-       if (v3d->gemfs)
-               shmem_obj = drm_gem_shmem_create_with_mnt(dev, unaligned_size,
-                                                         v3d->gemfs);
-       else
-               shmem_obj = drm_gem_shmem_create(dev, unaligned_size);
-
+       shmem_obj = drm_gem_shmem_create_with_mnt(dev, unaligned_size,
+                                                 v3d->gemfs);
        if (IS_ERR(shmem_obj))
                return ERR_CAST(shmem_obj);
        bo = to_v3d_bo(&shmem_obj->base);