Use info->screen_buffer when reading and writing framebuffers in
system memory. It's the correct pointer for this address space.
The struct fb_info has a union to store the framebuffer memory. This can
either be info->screen_base if the framebuffer is stored in I/O memory,
or info->screen_buffer if the framebuffer is stored in system memory.
As the driver operates on the latter address space, it is wrong to use
.screen_base and .screen_buffer must be used instead. This also gets
rid of casting needed due to not using the correct data type.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230428122452.4856-4-tzimmermann@suse.de
return 0;
}
-/* Update fb_vbitmap from the screen_base and send changed tiles to device */
+/* Update fb_vbitmap from the screen_buffer and send changed tiles to device */
static void picolcd_fb_update(struct fb_info *info)
{
int chip, tile, n;
dev_err(dev, "can't get a free page for framebuffer\n");
goto err_nomem;
}
- info->screen_base = (char __force __iomem *)fbdata->bitmap;
+ info->screen_buffer = fbdata->bitmap;
info->fix.smem_start = (unsigned long)fbdata->bitmap;
memset(fbdata->vbitmap, 0xff, PICOLCDFB_SIZE);
data->fb_info = info;