static int udl_handle_damage(struct drm_framebuffer *fb,
const struct iosys_map *map,
- int x, int y, int width, int height)
+ const struct drm_rect *clip)
{
struct drm_device *dev = fb->dev;
void *vaddr = map->vaddr; /* TODO: Use mapping abstraction properly */
int i, ret;
char *cmd;
struct urb *urb;
- struct drm_rect clip;
int log_bpp;
ret = udl_log_cpp(fb->format->cpp[0]);
return ret;
log_bpp = ret;
- drm_rect_init(&clip, x, y, width, height);
-
ret = drm_gem_fb_begin_cpu_access(fb, DMA_FROM_DEVICE);
if (ret)
return ret;
}
cmd = urb->transfer_buffer;
- for (i = clip.y1; i < clip.y2; i++) {
+ for (i = clip->y1; i < clip->y2; i++) {
const int line_offset = fb->pitches[0] * i;
- const int byte_offset = line_offset + (clip.x1 << log_bpp);
- const int dev_byte_offset = (fb->width * i + clip.x1) << log_bpp;
- const int byte_width = (clip.x2 - clip.x1) << log_bpp;
+ const int byte_offset = line_offset + (clip->x1 << log_bpp);
+ const int dev_byte_offset = (fb->width * i + clip->x1) << log_bpp;
+ const int byte_width = drm_rect_width(clip) << log_bpp;
ret = udl_render_hline(dev, log_bpp, &urb, (char *)vaddr,
&cmd, byte_offset, dev_byte_offset,
byte_width);
struct udl_device *udl = to_udl(dev);
struct drm_display_mode *mode = &crtc_state->mode;
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
+ struct drm_rect clip = DRM_RECT_INIT(0, 0, fb->width, fb->height);
char *buf;
char *wrptr;
int color_depth = UDL_COLOR_DEPTH_16BPP;
udl->mode_buf_len = wrptr - buf;
- udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, fb->height);
+ udl_handle_damage(fb, &shadow_plane_state->data[0], &clip);
/* enable display */
udl_crtc_write_mode_to_hw(crtc);
return;
if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect))
- udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, rect.y1,
- rect.x2 - rect.x1, rect.y2 - rect.y1);
+ udl_handle_damage(fb, &shadow_plane_state->data[0], &rect);
}
static const struct drm_simple_display_pipe_funcs udl_simple_display_pipe_funcs = {