struct snd_soc_card *card)
{
int ret;
+ struct gbaudio_jack *jack, *n;
struct snd_soc_jack_pin *headset, *button;
if (!module->jack_mask)
headset->pin = module->jack_name;
headset->mask = module->jack_mask;
-
ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
- &module->headset_jack, headset, 1);
+ &module->headset.jack, headset, 1);
if (ret) {
dev_err(module->dev, "Failed to create new jack\n");
return ret;
}
+ /* Add to module's jack list */
+ list_add(&module->headset.list, &module->jack_list);
+
if (!module->button_mask)
return 0;
button = devm_kzalloc(module->dev, sizeof(*button), GFP_KERNEL);
if (!button) {
ret = -ENOMEM;
- goto free_headset;
+ goto free_jacks;
}
button->pin = module->button_name;
button->mask = module->button_mask;
-
ret = snd_soc_card_jack_new(card, module->button_name,
- module->button_mask, &module->button_jack,
+ module->button_mask, &module->button.jack,
button, 1);
if (ret) {
dev_err(module->dev, "Failed to create button jack\n");
- goto free_headset;
+ goto free_jacks;
}
+ /* Add to module's jack list */
+ list_add(&module->button.list, &module->jack_list);
+
/*
* Currently, max 4 buttons are supported with following key mapping
* BTN_0 = KEY_MEDIA
*/
if (module->button_mask & SND_JACK_BTN_0) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_0,
+ ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_0,
KEY_MEDIA);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- goto free_button;
+ goto free_jacks;
}
}
if (module->button_mask & SND_JACK_BTN_1) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_1,
+ ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_1,
KEY_VOICECOMMAND);
if (ret) {
dev_err(module->dev, "Failed to set BTN_1\n");
- goto free_button;
+ goto free_jacks;
}
}
if (module->button_mask & SND_JACK_BTN_2) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_2,
+ ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_2,
KEY_VOLUMEUP);
if (ret) {
dev_err(module->dev, "Failed to set BTN_2\n");
- goto free_button;
+ goto free_jacks;
}
}
if (module->button_mask & SND_JACK_BTN_3) {
- ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_3,
+ ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_3,
KEY_VOLUMEDOWN);
if (ret) {
dev_err(module->dev, "Failed to set BTN_0\n");
- goto free_button;
+ goto free_jacks;
}
}
/* FIXME
* verify if this is really required
set_bit(INPUT_PROP_NO_DUMMY_RELEASE,
- module->button_jack.jack->input_dev->propbit);
+ module->button.jack.jack->input_dev->propbit);
*/
return 0;
-free_button:
- snd_device_free(card->snd_card, module->button_jack.jack);
- list_del(&module->button_jack.list);
-
-free_headset:
- snd_device_free(card->snd_card, module->headset_jack.jack);
- list_del(&module->headset_jack.list);
+free_jacks:
+ list_for_each_entry_safe(jack, n, &module->jack_list, list) {
+ snd_device_free(card->snd_card, jack->jack.jack);
+ list_del(&jack->list);
+ }
return ret;
}
int ret;
struct snd_soc_codec *codec;
struct snd_card *card;
- struct snd_soc_jack *jack = NULL;
+ struct gbaudio_jack *jack = NULL;
if (!gbcodec) {
dev_err(module->dev, "GB Codec not yet probed\n");
* register jack devices for this module
* from codec->jack_list
*/
- list_for_each_entry(jack, &codec->jack_list, list) {
- if ((jack == &module->headset_jack) ||
- (jack == &module->button_jack))
- snd_device_register(codec->card->snd_card,
- jack->jack);
+ list_for_each_entry(jack, &module->jack_list, list) {
+ snd_device_register(codec->card->snd_card,
+ jack->jack.jack);
}
#endif
}
{
struct snd_soc_codec *codec = gbcodec->codec;
struct snd_card *card = codec->card->snd_card;
- struct snd_soc_jack *jack, *next_j;
+ struct gbaudio_jack *jack, *n;
int mask;
dev_dbg(codec->dev, "Unregister %s module\n", module->name);
mutex_unlock(&gbcodec->lock);
#ifdef CONFIG_SND_JACK
- /* free jack devices for this module from codec->jack_list */
- list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
- list) {
- if (jack == &module->headset_jack)
+ /* free jack devices for this module jack_list */
+ list_for_each_entry_safe(jack, n, &module->jack_list, list) {
+ if (jack == &module->headset)
mask = GBCODEC_JACK_MASK;
- else if (jack == &module->button_jack)
+ else if (jack == &module->button)
mask = GBCODEC_JACK_BUTTON_MASK;
else
mask = 0;
if (mask) {
dev_dbg(module->dev, "Report %s removal\n",
- jack->jack->id);
- snd_soc_jack_report(jack, 0, mask);
- snd_device_free(codec->card->snd_card, jack->jack);
+ jack->jack.jack->id);
+ snd_soc_jack_report(&jack->jack, 0, mask);
+ snd_device_free(codec->card->snd_card, jack->jack.jack);
list_del(&jack->list);
}
}
struct gb_audio_jack_event_request *req)
{
int report;
- struct snd_jack *jack = module->headset_jack.jack;
- struct snd_jack *btn_jack = module->button_jack.jack;
+ struct snd_jack *jack = module->headset.jack.jack;
+ struct snd_jack *btn_jack = module->button.jack.jack;
if (!jack) {
dev_err_ratelimited(module->dev,
if (req->event == GB_AUDIO_JACK_EVENT_REMOVAL) {
module->jack_type = 0;
if (btn_jack && module->button_status) {
- snd_soc_jack_report(&module->button_jack, 0,
+ snd_soc_jack_report(&module->button.jack, 0,
module->button_mask);
module->button_status = 0;
}
- snd_soc_jack_report(&module->headset_jack, 0,
+ snd_soc_jack_report(&module->headset.jack, 0,
module->jack_mask);
return 0;
}
module->jack_type, report);
module->jack_type = report;
- snd_soc_jack_report(&module->headset_jack, report, module->jack_mask);
+ snd_soc_jack_report(&module->headset.jack, report, module->jack_mask);
return 0;
}
struct gb_audio_button_event_request *req)
{
int soc_button_id, report;
- struct snd_jack *btn_jack = module->button_jack.jack;
+ struct snd_jack *btn_jack = module->button.jack.jack;
if (!btn_jack) {
dev_err_ratelimited(module->dev,
module->button_status = report;
- snd_soc_jack_report(&module->button_jack, report, module->button_mask);
+ snd_soc_jack_report(&module->button.jack, report, module->button_mask);
return 0;
}
INIT_LIST_HEAD(&gbmodule->widget_list);
INIT_LIST_HEAD(&gbmodule->ctl_list);
INIT_LIST_HEAD(&gbmodule->widget_ctl_list);
+ INIT_LIST_HEAD(&gbmodule->jack_list);
gbmodule->dev = dev;
snprintf(gbmodule->name, NAME_SIZE, "%s.%s", dev->driver->name,
dev_name(dev));