worker->flags |= WORKER_UNBOUND;
list_add_tail(&worker->node, &pool->workers);
+ worker->pool = pool;
mutex_unlock(&wq_pool_attach_mutex);
}
/**
* worker_detach_from_pool() - detach a worker from its pool
* @worker: worker which is attached to its pool
- * @pool: the pool @worker is attached to
*
* Undo the attaching which had been done in worker_attach_to_pool(). The
* caller worker shouldn't access to the pool after detached except it has
* other reference to the pool.
*/
-static void worker_detach_from_pool(struct worker *worker,
- struct worker_pool *pool)
+static void worker_detach_from_pool(struct worker *worker)
{
+ struct worker_pool *pool = worker->pool;
struct completion *detach_completion = NULL;
mutex_lock(&wq_pool_attach_mutex);
+
list_del(&worker->node);
+ worker->pool = NULL;
+
if (list_empty(&pool->workers))
detach_completion = pool->detach_completion;
mutex_unlock(&wq_pool_attach_mutex);
if (!worker)
goto fail;
- worker->pool = pool;
worker->id = id;
if (pool->cpu >= 0)
set_task_comm(worker->task, "kworker/dying");
ida_simple_remove(&pool->worker_ida, worker->id);
- worker_detach_from_pool(worker, pool);
+ worker_detach_from_pool(worker);
kfree(worker);
return 0;
}
worker_attach_to_pool(rescuer, pool);
spin_lock_irq(&pool->lock);
- rescuer->pool = pool;
/*
* Slurp in all works issued via this workqueue and
if (need_more_worker(pool))
wake_up_worker(pool);
- rescuer->pool = NULL;
spin_unlock_irq(&pool->lock);
- worker_detach_from_pool(rescuer, pool);
+ worker_detach_from_pool(rescuer);
spin_lock_irq(&wq_mayday_lock);
}
/* 64 bytes boundary on 64bit, 32 on 32bit */
struct task_struct *task; /* I: worker task */
- struct worker_pool *pool; /* I: the associated pool */
+ struct worker_pool *pool; /* A: the associated pool */
/* L: for rescuers */
struct list_head node; /* A: anchored at pool->workers */
/* A: runs through worker->node */