GLOCK_BUG_ON(gl, test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags));
- down_read(&gfs2_umount_flush_sem);
if (test_bit(GLF_DEMOTE, &gl->gl_flags) &&
gl->gl_demote_state != gl->gl_state) {
if (find_first_holder(gl))
if (ret == 0)
goto out_unlock;
if (ret == 2)
- goto out_sem;
+ goto out;
gh = find_first_waiter(gl);
gl->gl_target = gh->gh_state;
if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
do_error(gl, 0); /* Fail queued try locks */
}
do_xmote(gl, gh, gl->gl_target);
-out_sem:
- up_read(&gfs2_umount_flush_sem);
+out:
return;
out_sched:
gfs2_glock_put(gl);
out_unlock:
clear_bit(GLF_LOCK, &gl->gl_flags);
- goto out_sem;
+ goto out;
}
static void glock_work_func(struct work_struct *work)
if (test_and_clear_bit(GLF_REPLY_PENDING, &gl->gl_flags))
finish_xmote(gl, gl->gl_reply);
+ down_read(&gfs2_umount_flush_sem);
spin_lock(&gl->gl_spin);
if (test_and_clear_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
gl->gl_state != LM_ST_UNLOCKED &&
}
run_queue(gl, 0);
spin_unlock(&gl->gl_spin);
+ up_read(&gfs2_umount_flush_sem);
if (!delay ||
queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
gfs2_glock_put(gl);