Mimics odd behaviour where (i++ % 100 == 0) is true in the first iteration of each loop...
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
*/
static void dce_v11_0_vblank_wait(struct amdgpu_device *adev, int crtc)
{
- unsigned i = 0;
+ unsigned i = 100;
if (crtc >= adev->mode_info.num_crtc)
return;
* wait for another frame.
*/
while (dce_v11_0_is_in_vblank(adev, crtc)) {
- if (i++ % 100 == 0) {
+ if (i++ == 100) {
+ i = 0;
if (!dce_v11_0_is_counter_moving(adev, crtc))
break;
}
}
while (!dce_v11_0_is_in_vblank(adev, crtc)) {
- if (i++ % 100 == 0) {
+ if (i++ == 100) {
+ i = 0;
if (!dce_v11_0_is_counter_moving(adev, crtc))
break;
}