media: videobuf2-core: don't call memop 'finish' when queueing
authorHans Verkuil <hans.verkuil@cisco.com>
Mon, 21 May 2018 12:43:02 +0000 (08:43 -0400)
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>
Mon, 28 May 2018 19:51:46 +0000 (15:51 -0400)
When a buffer is queued or requeued in vb2_buffer_done, then don't
call the finish memop. In this case the buffer is only returned to vb2,
not to userspace.

Calling 'finish' here will cause an unbalance when the queue is
canceled, since the core will call the same memop again.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
drivers/media/common/videobuf2/videobuf2-core.c

index d3f7bb3..f32ec73 100644 (file)
@@ -916,9 +916,12 @@ void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state)
        dprintk(4, "done processing on buffer %d, state: %d\n",
                        vb->index, state);
 
-       /* sync buffers */
-       for (plane = 0; plane < vb->num_planes; ++plane)
-               call_void_memop(vb, finish, vb->planes[plane].mem_priv);
+       if (state != VB2_BUF_STATE_QUEUED &&
+           state != VB2_BUF_STATE_REQUEUEING) {
+               /* sync buffers */
+               for (plane = 0; plane < vb->num_planes; ++plane)
+                       call_void_memop(vb, finish, vb->planes[plane].mem_priv);
+       }
 
        spin_lock_irqsave(&q->done_lock, flags);
        if (state == VB2_BUF_STATE_QUEUED ||