drm/i915: limit the async bind to bind_async_flags
authorMatthew Auld <matthew.auld@intel.com>
Fri, 4 Mar 2022 09:59:34 +0000 (09:59 +0000)
committerMatthew Auld <matthew.auld@intel.com>
Mon, 7 Mar 2022 09:24:19 +0000 (09:24 +0000)
If the vm doesn't request async binding, like for example with the dpt,
then we should be able to skip the async path and avoid calling
i915_vm_lock_objects() altogether. Currently if we have a moving fence
set for the BO(even though it might have signalled), we still take the
async patch regardless of the bind_async setting, and then later still
end up just doing i915_gem_object_wait_moving_fence() anyway.

Alternatively we would need to add dummy scratch object which can be
locked, just for the dpt.

Suggested-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220304095934.925036-2-matthew.auld@intel.com
drivers/gpu/drm/i915/i915_vma.c

index 249a385..a3fee87 100644 (file)
@@ -1370,8 +1370,7 @@ int i915_vma_pin_ww(struct i915_vma *vma, struct i915_gem_ww_ctx *ww,
        if (flags & PIN_GLOBAL)
                wakeref = intel_runtime_pm_get(&vma->vm->i915->runtime_pm);
 
-       moving = vma->obj ? i915_gem_object_get_moving_fence(vma->obj) : NULL;
-       if (flags & vma->vm->bind_async_flags || moving) {
+       if (flags & vma->vm->bind_async_flags) {
                /* lock VM */
                err = i915_vm_lock_objects(vma->vm, ww);
                if (err)
@@ -1384,6 +1383,8 @@ int i915_vma_pin_ww(struct i915_vma *vma, struct i915_gem_ww_ctx *ww,
                }
 
                work->vm = vma->vm;
+
+               moving = vma->obj ? i915_gem_object_get_moving_fence(vma->obj) : NULL;
                dma_fence_work_chain(&work->base, moving);
 
                /* Allocate enough page directories to used PTE */