This helps CODECs with sparse register maps work better with the
register cache display interface.
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
        int (*display_register)(struct snd_soc_codec *, char *,
                                size_t, unsigned int);
        int (*volatile_register)(unsigned int);
+       int (*readable_register)(unsigned int);
        hw_write_t hw_write;
        hw_read_t hw_read;
        void *reg_cache;
 
 
        count += sprintf(buf, "%s registers\n", codec->name);
        for (i = 0; i < codec->reg_cache_size; i += step) {
+               if (codec->readable_register && !codec->readable_register(i))
+                       continue;
+
                count += sprintf(buf + count, "%2x: ", i);
                if (count >= PAGE_SIZE - 1)
                        break;