drm/i915: Add support for non-power-of-2 FB plane alignment
authorImre Deak <imre.deak@intel.com>
Wed, 25 Dec 2019 17:55:42 +0000 (19:55 +0200)
committerImre Deak <imre.deak@intel.com>
Tue, 7 Jan 2020 11:15:02 +0000 (13:15 +0200)
At least one framebuffer plane on TGL - the UV plane of YUV semiplanar
FBs - requires a non-power-of-2 alignment, so add support for this. This
new alignment restriction applies only to an offset within an FB, so the
GEM buffer itself containing the FB must still be power-of-2 aligned.
Add a check for this (in practice plane 0, since the plane 0 offset must
be 0).

v2:
- Fix WARN check for alignment=0.
v3:
- Return error for alignment programming bugs. (Chris)

Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191231233756.18753-2-imre.deak@intel.com
drivers/gpu/drm/i915/display/intel_display.c

index cb5c9ee..5ade0b2 100644 (file)
@@ -2194,6 +2194,8 @@ intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb,
                return ERR_PTR(-EINVAL);
 
        alignment = intel_surf_alignment(fb, 0);
+       if (WARN_ON(alignment && !is_power_of_2(alignment)))
+               return ERR_PTR(-EINVAL);
 
        /* Note that the w/a also requires 64 PTE of padding following the
         * bo. We currently fill all unused PTE with the shadow page and so
@@ -2432,9 +2434,6 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv,
        unsigned int cpp = fb->format->cpp[color_plane];
        u32 offset, offset_aligned;
 
-       if (alignment)
-               alignment--;
-
        if (!is_surface_linear(fb, color_plane)) {
                unsigned int tile_size, tile_width, tile_height;
                unsigned int tile_rows, tiles, pitch_tiles;
@@ -2456,17 +2455,24 @@ static u32 intel_compute_aligned_offset(struct drm_i915_private *dev_priv,
                *x %= tile_width;
 
                offset = (tile_rows * pitch_tiles + tiles) * tile_size;
-               offset_aligned = offset & ~alignment;
+
+               offset_aligned = offset;
+               if (alignment)
+                       offset_aligned = rounddown(offset_aligned, alignment);
 
                intel_adjust_tile_offset(x, y, tile_width, tile_height,
                                         tile_size, pitch_tiles,
                                         offset, offset_aligned);
        } else {
                offset = *y * pitch + *x * cpp;
-               offset_aligned = offset & ~alignment;
-
-               *y = (offset & alignment) / pitch;
-               *x = ((offset & alignment) - *y * pitch) / cpp;
+               offset_aligned = offset;
+               if (alignment) {
+                       offset_aligned = rounddown(offset_aligned, alignment);
+                       *y = (offset % alignment) / pitch;
+                       *x = ((offset % alignment) - *y * pitch) / cpp;
+               } else {
+                       *y = *x = 0;
+               }
        }
 
        return offset_aligned;
@@ -3738,6 +3744,8 @@ static int skl_check_main_surface(struct intel_plane_state *plane_state)
        intel_add_fb_offsets(&x, &y, plane_state, 0);
        offset = intel_plane_compute_aligned_offset(&x, &y, plane_state, 0);
        alignment = intel_surf_alignment(fb, 0);
+       if (WARN_ON(alignment && !is_power_of_2(alignment)))
+               return -EINVAL;
 
        /*
         * AUX surface offset is specified as the distance from the