the smu->mutex is internal lock resource in sw-smu, some functions will use
it at the same time, so it maybe will cause deadlock issue.
this patch fix this issue in smu_force_performance_level function.
Signed-off-by: Kevin Wang <kevin1.wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
}
if (is_support_sw_smu(adev)) {
- mutex_lock(&adev->pm.mutex);
- if (adev->pm.dpm.thermal_active) {
- count = -EINVAL;
- mutex_unlock(&adev->pm.mutex);
- goto fail;
- }
ret = smu_force_performance_level(&adev->smu, level);
if (ret)
count = -EINVAL;
- else
- adev->pm.dpm.forced_level = level;
- mutex_unlock(&adev->pm.mutex);
} else if (adev->powerplay.pp_funcs->force_performance_level) {
mutex_lock(&adev->pm.mutex);
if (adev->pm.dpm.thermal_active) {
break;
}
- mutex_lock(&smu->mutex);
smu->adev->ip_blocks[i].version->funcs->enable_umd_pstate(smu, &level);
ret = smu_handle_task(smu, level,
AMD_PP_TASK_READJUST_POWER_STATE);
+ if (ret)
+ return ret;
+ mutex_lock(&smu->mutex);
+ smu_dpm_ctx->dpm_level = level;
mutex_unlock(&smu->mutex);
return ret;