*
* Memory bitmap is a structure consisting of many linked lists of
* objects. The main list's elements are of type struct zone_bitmap
- * and each of them corresonds to one zone. For each zone bitmap
+ * and each of them corresponds to one zone. For each zone bitmap
* object there is a list of objects of type struct bm_block that
* represent each blocks of bitmap in which information is stored.
*
/**
* swsusp_free - Free pages allocated for hibernation image.
*
- * Image pages are alocated before snapshot creation, so they need to be
+ * Image pages are allocated before snapshot creation, so they need to be
* released after resume.
*/
void swsusp_free(void)
* (@nr_highmem_p points to the variable containing the number of highmem image
* pages). The pages that are "safe" (ie. will not be overwritten when the
* hibernation image is restored entirely) have the corresponding bits set in
- * @bm (it must be unitialized).
+ * @bm (it must be uninitialized).
*
* NOTE: This function should not be called if there are no highmem image pages.
*/
/**
* prepare_image - Make room for loading hibernation image.
- * @new_bm: Unitialized memory bitmap structure.
+ * @new_bm: Uninitialized memory bitmap structure.
* @bm: Memory bitmap with unsafe pages marked.
*
* Use @bm to mark the pages that will be overwritten in the process of