* direct blocks blocks
         */
        if (num == 0 && blks > 1) {
-               current_block = le32_to_cpu(where->key + 1);
+               current_block = le32_to_cpu(where->key) + 1;
                for (i = 1; i < blks; i++)
                        *(where->p + i ) = cpu_to_le32(current_block++);
        }
        if (block_i) {
                block_i->last_alloc_logical_block = block + blks - 1;
                block_i->last_alloc_physical_block =
-                               le32_to_cpu(where[num].key + blks - 1);
+                               le32_to_cpu(where[num].key) + blks - 1;
        }
 
        /* We are done with atomic stuff, now do the rest of housekeeping */
 
        /* Simplest case - block found, no allocation needed */
        if (!partial) {
-               first_block = chain[depth - 1].key;
+               first_block = le32_to_cpu(chain[depth - 1].key);
                clear_buffer_new(bh_result);
                count++;
                /*map more blocks*/
                while (count < maxblocks && count <= blocks_to_boundary) {
+                       unsigned long blk;
+
                        if (!verify_chain(chain, partial)) {
                                /*
                                 * Indirect block might be removed by
                                count = 0;
                                break;
                        }
-                       if (le32_to_cpu(*(chain[depth-1].p+count) ==
-                                       (first_block + count)))
+                       blk = le32_to_cpu(*(chain[depth-1].p + count));
+
+                       if (blk == first_block + count)
                                count++;
                        else
                                break;