This allows to stop and restart the output queue to start a new sequence
while keeping the capture queue running. Before, sequence end would only
be issued if both output and capture queue were stopped and the sequence
start issued when reenabling the output queue would fail.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
struct coda_ctx *ctx = vb2_get_drv_priv(q);
struct coda_dev *dev = ctx->dev;
struct vb2_buffer *buf;
+ bool stop;
+
+ stop = ctx->streamon_out && ctx->streamon_cap;
if (q->type == V4L2_BUF_TYPE_VIDEO_OUTPUT) {
v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
v4l2_m2m_buf_done(buf, VB2_BUF_STATE_ERROR);
}
- if (!ctx->streamon_out && !ctx->streamon_cap) {
+ if (stop) {
struct coda_buffer_meta *meta;
if (ctx->ops->seq_end_work) {