Introduce the basic documentation about GSC CS.
This "GPU Basics" section is focused on explaining the hardware
rather than the driver/uapi, so let's make sure GSC is also
properly documented here.
v2: Fixes from Matt: typos and acronym.
Fixes:
5fd974d164b4 ("drm/i915/mtl: add initial definitions for GSC CS")
Suggested-by: Matt Roper <matthew.d.roper@intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230926175554.25968-1-rodrigo.vivi@intel.com
Also sometimes called 'VEBOX' in hardware documentation.
- Compute Command Streamer (CCS). An engine that has access to the media and
GPGPU pipelines, but not the 3D pipeline.
+- Graphics Security Controller (GSCCS). A dedicated engine for internal
+ communication with GSC controller on security related tasks like
+ High-bandwidth Digital Content Protection (HDCP), Protected Xe Path (PXP),
+ and HuC firmware authentication.
The Intel GPU family is a family of integrated GPU's using Unified
Memory Access. For having the GPU "do work", user space will feed the