TCP pingpong threshold is 1 by default. But some applications, like SQL DB
may prefer a higher pingpong threshold to activate delayed acks in quick
ack mode for better performance.
The pingpong threshold and related code were changed to 3 in the year
2019 in:
commit
4a41f453bedf ("tcp: change pingpong threshold to 3")
And reverted to 1 in the year 2022 in:
commit
4d8f24eeedc5 ("Revert "tcp: change pingpong threshold to 3"")
There is no single value that fits all applications.
Add net.ipv4.tcp_pingpong_thresh sysctl tunable, so it can be tuned for
optimal performance based on the application needs.
Signed-off-by: Haiyang Zhang <haiyangz@microsoft.com>
Reviewed-by: Simon Horman <horms@kernel.org>
Reviewed-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Reviewed-by: Kuniyuki Iwashima <kuniyu@amazon.com>
Link: https://lore.kernel.org/r/1697056244-21888-1-git-send-email-haiyangz@microsoft.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Default: 128
+tcp_pingpong_thresh - INTEGER
+ The number of estimated data replies sent for estimated incoming data
+ requests that must happen before TCP considers that a connection is a
+ "ping-pong" (request-response) connection for which delayed
+ acknowledgments can provide benefits.
+
+ This threshold is 1 by default, but some applications may need a higher
+ threshold for optimal performance.
+
+ Possible Values: 1 - 255
+
+ Default: 1
+
UDP variables
=============
struct dst_entry *inet_csk_update_pmtu(struct sock *sk, u32 mtu);
-#define TCP_PINGPONG_THRESH 1
-
static inline void inet_csk_enter_pingpong_mode(struct sock *sk)
{
- inet_csk(sk)->icsk_ack.pingpong = TCP_PINGPONG_THRESH;
+ inet_csk(sk)->icsk_ack.pingpong =
+ READ_ONCE(sock_net(sk)->ipv4.sysctl_tcp_pingpong_thresh);
}
static inline void inet_csk_exit_pingpong_mode(struct sock *sk)
static inline bool inet_csk_in_pingpong_mode(struct sock *sk)
{
- return inet_csk(sk)->icsk_ack.pingpong >= TCP_PINGPONG_THRESH;
+ return inet_csk(sk)->icsk_ack.pingpong >=
+ READ_ONCE(sock_net(sk)->ipv4.sysctl_tcp_pingpong_thresh);
+}
+
+static inline void inet_csk_inc_pingpong_cnt(struct sock *sk)
+{
+ struct inet_connection_sock *icsk = inet_csk(sk);
+
+ if (icsk->icsk_ack.pingpong < U8_MAX)
+ icsk->icsk_ack.pingpong++;
}
static inline bool inet_csk_has_ulp(const struct sock *sk)
u8 sysctl_tcp_migrate_req;
u8 sysctl_tcp_comp_sack_nr;
u8 sysctl_tcp_backlog_ack_defer;
+ u8 sysctl_tcp_pingpong_thresh;
+
int sysctl_tcp_reordering;
u8 sysctl_tcp_retries1;
u8 sysctl_tcp_retries2;
.extra1 = SYSCTL_ZERO,
.extra2 = SYSCTL_ONE,
},
+ {
+ .procname = "tcp_pingpong_thresh",
+ .data = &init_net.ipv4.sysctl_tcp_pingpong_thresh,
+ .maxlen = sizeof(u8),
+ .mode = 0644,
+ .proc_handler = proc_dou8vec_minmax,
+ .extra1 = SYSCTL_ONE,
+ },
{ }
};
net->ipv4.sysctl_tcp_syn_linear_timeouts = 4;
net->ipv4.sysctl_tcp_shrink_window = 0;
+ net->ipv4.sysctl_tcp_pingpong_thresh = 1;
+
return 0;
}
tp->lsndtime = now;
/* If it is a reply for ato after last received
- * packet, enter pingpong mode.
+ * packet, increase pingpong count.
*/
if ((u32)(now - icsk->icsk_ack.lrcvtime) < icsk->icsk_ack.ato)
- inet_csk_enter_pingpong_mode(sk);
+ inet_csk_inc_pingpong_cnt(sk);
}
/* Account for an ACK we sent. */