[WHY]
Currently clock table struct is very far down in the bounding box struct
making it hard to find while debugging, especially when using the
dal3dbgext.
[HOW]
Move it up so it is the first struct defined, and therefore much easier
to find and access.
Signed-off-by: Sung Lee <sung.lee@amd.com>
Reviewed-by: Eric Yang <eric.yang2@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
};
struct _vcs_dpi_soc_bounding_box_st {
+ struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
double sr_exit_time_us;
double sr_enter_plus_exit_time_us;
double urgent_latency_us;
double xfc_xbuf_latency_tolerance_us;
int use_urgent_burst_bw;
unsigned int num_states;
- struct _vcs_dpi_voltage_scaling_st clock_limits[MAX_CLOCK_LIMIT_STATES];
double min_dcfclk;
bool do_urgent_latency_adjustment;
double urgent_latency_adjustment_fabric_clock_component_us;