}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
+ track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_RB3D_COLOROFFSET:
}
track->cb[0].robj = reloc->robj;
track->cb[0].offset = idx_value;
+ track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_PP_TXOFFSET_0:
}
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T0_0:
case RADEON_PP_CUBIC_OFFSET_T0_1:
track->textures[0].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[0].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T1_0:
case RADEON_PP_CUBIC_OFFSET_T1_1:
track->textures[1].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[1].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_OFFSET_T2_0:
case RADEON_PP_CUBIC_OFFSET_T2_1:
track->textures[2].cube_info[i].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[2].cube_info[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_RE_WIDTH_HEIGHT:
track->maxy = ((idx_value >> 16) & 0x7FF);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_COLORPITCH:
r = r100_cs_packet_next_reloc(p, &reloc);
ib[idx] = tmp;
track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
+ track->cb_dirty = true;
break;
case RADEON_RB3D_DEPTHPITCH:
track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_CNTL:
switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
return -EINVAL;
}
track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZSTENCILCNTL:
switch (idx_value & 0xf) {
default:
break;
}
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
uint32_t temp = idx_value >> 4;
for (i = 0; i < track->num_texture; i++)
track->textures[i].enabled = !!(temp & (1 << i));
+ track->tex_dirty = true;
}
break;
case RADEON_SE_VF_CNTL:
i = (reg - RADEON_PP_TEX_SIZE_0) / 8;
track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
+ track->tex_dirty = true;
break;
case RADEON_PP_TEX_PITCH_0:
case RADEON_PP_TEX_PITCH_1:
case RADEON_PP_TEX_PITCH_2:
i = (reg - RADEON_PP_TEX_PITCH_0) / 8;
track->textures[i].pitch = idx_value + 32;
+ track->tex_dirty = true;
break;
case RADEON_PP_TXFILTER_0:
case RADEON_PP_TXFILTER_1:
tmp = (idx_value >> 27) & 0x7;
if (tmp == 2 || tmp == 6)
track->textures[i].roundup_h = false;
+ track->tex_dirty = true;
break;
case RADEON_PP_TXFORMAT_0:
case RADEON_PP_TXFORMAT_1:
}
track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
+ track->tex_dirty = true;
break;
case RADEON_PP_CUBIC_FACES_0:
case RADEON_PP_CUBIC_FACES_1:
track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
}
+ track->tex_dirty = true;
break;
default:
printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
unsigned long size;
unsigned prim_walk;
unsigned nverts;
- unsigned num_cb = track->num_cb;
+ unsigned num_cb = track->cb_dirty ? track->num_cb : 0;
- if (!track->zb_cb_clear && !track->color_channel_mask &&
+ if (num_cb && !track->zb_cb_clear && !track->color_channel_mask &&
!track->blend_read_enable)
num_cb = 0;
return -EINVAL;
}
}
- if (track->z_enabled) {
+ track->cb_dirty = false;
+
+ if (track->zb_dirty && track->z_enabled) {
if (track->zb.robj == NULL) {
DRM_ERROR("[drm] No buffer for z buffer !\n");
return -EINVAL;
return -EINVAL;
}
}
+ track->zb_dirty = false;
+
prim_walk = (track->vap_vf_cntl >> 4) & 0x3;
if (track->vap_vf_cntl & (1 << 14)) {
nverts = track->vap_alt_nverts;
prim_walk);
return -EINVAL;
}
- return r100_cs_track_texture_check(rdev, track);
+
+ if (track->tex_dirty) {
+ track->tex_dirty = false;
+ return r100_cs_track_texture_check(rdev, track);
+ }
+ return 0;
}
void r100_cs_track_clear(struct radeon_device *rdev, struct r100_cs_track *track)
{
unsigned i, face;
+ track->cb_dirty = true;
+ track->zb_dirty = true;
+ track->tex_dirty = true;
+
if (rdev->family < CHIP_R300) {
track->num_cb = 1;
if (rdev->family <= CHIP_RS200)
unsigned compress_format;
};
-struct r100_cs_track_limits {
- unsigned num_cb;
- unsigned num_texture;
- unsigned max_levels;
-};
-
struct r100_cs_track {
- struct radeon_device *rdev;
unsigned num_cb;
unsigned num_texture;
unsigned maxy;
bool separate_cube;
bool zb_cb_clear;
bool blend_read_enable;
+
+ bool cb_dirty;
+ bool zb_dirty;
+ bool tex_dirty;
};
int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track);
}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
+ track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case RADEON_RB3D_COLOROFFSET:
}
track->cb[0].robj = reloc->robj;
track->cb[0].offset = idx_value;
+ track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R200_PP_TXOFFSET_0:
}
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case R200_PP_CUBIC_OFFSET_F1_0:
case R200_PP_CUBIC_OFFSET_F2_0:
track->textures[i].cube_info[face - 1].offset = idx_value;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
track->textures[i].cube_info[face - 1].robj = reloc->robj;
+ track->tex_dirty = true;
break;
case RADEON_RE_WIDTH_HEIGHT:
track->maxy = ((idx_value >> 16) & 0x7FF);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_COLORPITCH:
r = r100_cs_packet_next_reloc(p, &reloc);
ib[idx] = tmp;
track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
+ track->cb_dirty = true;
break;
case RADEON_RB3D_DEPTHPITCH:
track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_CNTL:
switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
}
track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZSTENCILCNTL:
switch (idx_value & 0xf) {
default:
break;
}
+ track->zb_dirty = true;
break;
case RADEON_RB3D_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
uint32_t temp = idx_value >> 4;
for (i = 0; i < track->num_texture; i++)
track->textures[i].enabled = !!(temp & (1 << i));
+ track->tex_dirty = true;
}
break;
case RADEON_SE_VF_CNTL:
i = (reg - R200_PP_TXSIZE_0) / 32;
track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
+ track->tex_dirty = true;
break;
case R200_PP_TXPITCH_0:
case R200_PP_TXPITCH_1:
case R200_PP_TXPITCH_5:
i = (reg - R200_PP_TXPITCH_0) / 32;
track->textures[i].pitch = idx_value + 32;
+ track->tex_dirty = true;
break;
case R200_PP_TXFILTER_0:
case R200_PP_TXFILTER_1:
tmp = (idx_value >> 27) & 0x7;
if (tmp == 2 || tmp == 6)
track->textures[i].roundup_h = false;
+ track->tex_dirty = true;
break;
case R200_PP_TXMULTI_CTL_0:
case R200_PP_TXMULTI_CTL_1:
track->textures[i].tex_coord_type = 1;
break;
}
+ track->tex_dirty = true;
break;
case R200_PP_TXFORMAT_0:
case R200_PP_TXFORMAT_1:
}
track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
+ track->tex_dirty = true;
break;
case R200_PP_CUBIC_FACES_0:
case R200_PP_CUBIC_FACES_1:
track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
}
+ track->tex_dirty = true;
break;
default:
printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
}
track->cb[i].robj = reloc->robj;
track->cb[i].offset = idx_value;
+ track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R300_ZB_DEPTHOFFSET:
}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
+ track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R300_TX_OFFSET_0:
tmp |= tile_flags;
ib[idx] = tmp;
track->textures[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
/* Tracked registers */
case 0x2084:
if (p->rdev->family < CHIP_RV515) {
track->maxy -= 1440;
}
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case 0x4E00:
/* RB3D_CCTL */
return -EINVAL;
}
track->num_cb = ((idx_value >> 5) & 0x3) + 1;
+ track->cb_dirty = true;
break;
case 0x4E38:
case 0x4E3C:
((idx_value >> 21) & 0xF));
return -EINVAL;
}
+ track->cb_dirty = true;
break;
case 0x4F00:
/* ZB_CNTL */
} else {
track->z_enabled = false;
}
+ track->zb_dirty = true;
break;
case 0x4F10:
/* ZB_FORMAT */
(idx_value & 0xF));
return -EINVAL;
}
+ track->zb_dirty = true;
break;
case 0x4F24:
/* ZB_DEPTHPITCH */
ib[idx] = tmp;
track->zb.pitch = idx_value & 0x3FFC;
+ track->zb_dirty = true;
break;
case 0x4104:
for (i = 0; i < 16; i++) {
enabled = !!(idx_value & (1 << i));
track->textures[i].enabled = enabled;
}
+ track->tex_dirty = true;
break;
case 0x44C0:
case 0x44C4:
DRM_ERROR("Invalid texture format %u\n",
(idx_value & 0x1F));
return -EINVAL;
- break;
}
+ track->tex_dirty = true;
break;
case 0x4400:
case 0x4404:
if (tmp == 2 || tmp == 4 || tmp == 6) {
track->textures[i].roundup_h = false;
}
+ track->tex_dirty = true;
break;
case 0x4500:
case 0x4504:
DRM_ERROR("Forbidden bit TXFORMAT_MSB\n");
return -EINVAL;
}
+ track->tex_dirty = true;
break;
case 0x4480:
case 0x4484:
track->textures[i].use_pitch = !!tmp;
tmp = (idx_value >> 22) & 0xF;
track->textures[i].txdepth = tmp;
+ track->tex_dirty = true;
break;
case R300_ZB_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
case 0x4e0c:
/* RB3D_COLOR_CHANNEL_MASK */
track->color_channel_mask = idx_value;
+ track->cb_dirty = true;
break;
case 0x43a4:
/* SC_HYPERZ_EN */
case 0x4f1c:
/* ZB_BW_CNTL */
track->zb_cb_clear = !!(idx_value & (1 << 5));
+ track->cb_dirty = true;
+ track->zb_dirty = true;
if (p->rdev->hyperz_filp != p->filp) {
if (idx_value & (R300_HIZ_ENABLE |
R300_RD_COMP_ENABLE |
case 0x4e04:
/* RB3D_BLENDCNTL */
track->blend_read_enable = !!(idx_value & (1 << 2));
+ track->cb_dirty = true;
break;
case 0x4f28: /* ZB_DEPTHCLEARVALUE */
break;