if (clip->y1 == -1)
goto exit;
+ drm_WARN_ON(crtc_state->uapi.crtc->dev, clip->y1 % 4 || clip->y2 % 4);
+
val |= PSR2_MAN_TRK_CTL_SF_PARTIAL_FRAME_UPDATE;
val |= PSR2_MAN_TRK_CTL_SU_REGION_START_ADDR(clip->y1 / 4 + 1);
- val |= PSR2_MAN_TRK_CTL_SU_REGION_END_ADDR(DIV_ROUND_UP(clip->y2, 4) + 1);
+ val |= PSR2_MAN_TRK_CTL_SU_REGION_END_ADDR(clip->y2 / 4 + 1);
exit:
crtc_state->psr2_man_track_ctl = val;
}
struct intel_crtc *crtc)
{
struct intel_crtc_state *crtc_state = intel_atomic_get_new_crtc_state(state, crtc);
+ struct drm_rect pipe_clip = { .x1 = 0, .y1 = -1, .x2 = INT_MAX, .y2 = -1 };
struct intel_plane_state *new_plane_state, *old_plane_state;
- struct drm_rect pipe_clip = { .y1 = -1 };
struct intel_plane *plane;
bool full_update = false;
int i, ret;
if (ret)
return ret;
+ /*
+ * Calculate minimal selective fetch area of each plane and calculate
+ * the pipe damaged area.
+ * In the next loop the plane selective fetch area will actually be set
+ * using whole pipe damaged area.
+ */
for_each_oldnew_intel_plane_in_state(state, plane, old_plane_state,
new_plane_state, i) {
- struct drm_rect *sel_fetch_area, temp;
+ struct drm_rect src, damaged_area = { .y1 = -1 };
+ struct drm_mode_rect *damaged_clips;
+ u32 num_clips, j;
if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc)
continue;
+ if (!new_plane_state->uapi.visible &&
+ !old_plane_state->uapi.visible)
+ continue;
+
/*
* TODO: Not clear how to handle planes with negative position,
* also planes are not updated if they have a negative X
break;
}
- if (!new_plane_state->uapi.visible)
- continue;
+ num_clips = drm_plane_get_damage_clips_count(&new_plane_state->uapi);
/*
- * For now doing a selective fetch in the whole plane area,
- * optimizations will come in the future.
+ * If visibility or plane moved, mark the whole plane area as
+ * damaged as it needs to be complete redraw in the new and old
+ * position.
*/
- sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
- sel_fetch_area->y1 = new_plane_state->uapi.src.y1 >> 16;
- sel_fetch_area->y2 = new_plane_state->uapi.src.y2 >> 16;
+ if (new_plane_state->uapi.visible != old_plane_state->uapi.visible ||
+ !drm_rect_equals(&new_plane_state->uapi.dst,
+ &old_plane_state->uapi.dst)) {
+ if (old_plane_state->uapi.visible) {
+ damaged_area.y1 = old_plane_state->uapi.dst.y1;
+ damaged_area.y2 = old_plane_state->uapi.dst.y2;
+ clip_area_update(&pipe_clip, &damaged_area);
+ }
+
+ if (new_plane_state->uapi.visible) {
+ damaged_area.y1 = new_plane_state->uapi.dst.y1;
+ damaged_area.y2 = new_plane_state->uapi.dst.y2;
+ clip_area_update(&pipe_clip, &damaged_area);
+ }
+ continue;
+ } else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha ||
+ (!num_clips &&
+ new_plane_state->uapi.fb != old_plane_state->uapi.fb)) {
+ /*
+ * If the plane don't have damaged areas but the
+ * framebuffer changed or alpha changed, mark the whole
+ * plane area as damaged.
+ */
+ damaged_area.y1 = new_plane_state->uapi.dst.y1;
+ damaged_area.y2 = new_plane_state->uapi.dst.y2;
+ clip_area_update(&pipe_clip, &damaged_area);
+ continue;
+ }
+
+ drm_rect_fp_to_int(&src, &new_plane_state->uapi.src);
+ damaged_clips = drm_plane_get_damage_clips(&new_plane_state->uapi);
+
+ for (j = 0; j < num_clips; j++) {
+ struct drm_rect clip;
+
+ clip.x1 = damaged_clips[j].x1;
+ clip.y1 = damaged_clips[j].y1;
+ clip.x2 = damaged_clips[j].x2;
+ clip.y2 = damaged_clips[j].y2;
+ if (drm_rect_intersect(&clip, &src))
+ clip_area_update(&damaged_area, &clip);
+ }
- temp = *sel_fetch_area;
- temp.y1 += new_plane_state->uapi.dst.y1;
- temp.y2 += new_plane_state->uapi.dst.y2;
- clip_area_update(&pipe_clip, &temp);
+ if (damaged_area.y1 == -1)
+ continue;
+
+ damaged_area.y1 += new_plane_state->uapi.dst.y1 - src.y1;
+ damaged_area.y2 += new_plane_state->uapi.dst.y1 - src.y1;
+ clip_area_update(&pipe_clip, &damaged_area);
+ }
+
+ if (full_update)
+ goto skip_sel_fetch_set_loop;
+
+ /* It must be aligned to 4 lines */
+ pipe_clip.y1 -= pipe_clip.y1 % 4;
+ if (pipe_clip.y2 % 4)
+ pipe_clip.y2 = ((pipe_clip.y2 / 4) + 1) * 4;
+
+ /*
+ * Now that we have the pipe damaged area check if it intersect with
+ * every plane, if it does set the plane selective fetch area.
+ */
+ for_each_oldnew_intel_plane_in_state(state, plane, old_plane_state,
+ new_plane_state, i) {
+ struct drm_rect *sel_fetch_area, inter;
+
+ if (new_plane_state->uapi.crtc != crtc_state->uapi.crtc ||
+ !new_plane_state->uapi.visible)
+ continue;
+
+ inter = pipe_clip;
+ if (!drm_rect_intersect(&inter, &new_plane_state->uapi.dst))
+ continue;
+
+ sel_fetch_area = &new_plane_state->psr2_sel_fetch_area;
+ sel_fetch_area->y1 = inter.y1 - new_plane_state->uapi.dst.y1;
+ sel_fetch_area->y2 = inter.y2 - new_plane_state->uapi.dst.y1;
}
+skip_sel_fetch_set_loop:
psr2_man_trk_ctl_calc(crtc_state, &pipe_clip, full_update);
return 0;
}