If an overlay has no "__symbols__" node, but it has nodes without
"__overlay__" subnodes at the end (e.g. a "__fixups__" node), after
filling in all fragments for nodes with "__overlay__" subnodes,
"fragment = &fragments[cnt]" will point beyond the end of the allocated
array.
Hence writing to "fragment->overlay" will overwrite unallocated memory,
which may lead to a crash later.
Fix this by deferring both the assignment to "fragment" and the
offending write afterwards until we know for sure the node has an
"__overlay__" subnode, and thus a valid entry in "fragments[]".
Fixes:
61b4de4e0b384f4a ("of: overlay: minor restructuring")
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Signed-off-by: Rob Herring <robh@kernel.org>
cnt = 0;
for_each_child_of_node(tree, node) {
- fragment = &fragments[cnt];
- fragment->overlay = of_get_child_by_name(node, "__overlay__");
- if (fragment->overlay) {
+ overlay_node = of_get_child_by_name(node, "__overlay__");
+ if (overlay_node) {
+ fragment = &fragments[cnt];
+ fragment->overlay = overlay_node;
fragment->target = find_target_node(node);
if (!fragment->target) {
of_node_put(fragment->overlay);