struct core_reloc_existence_output *out = (void *)&data.out;
out->a_exists = bpf_core_field_exists(in->a);
- if (bpf_core_field_exists(in->a))
+ if (bpf_core_field_exists(struct core_reloc_existence, a))
out->a_value = BPF_CORE_READ(in, a);
else
out->a_value = 0xff000001u;
out->b_exists = bpf_core_field_exists(in->b);
- if (bpf_core_field_exists(in->b))
+ if (bpf_core_field_exists(struct core_reloc_existence, b))
out->b_value = BPF_CORE_READ(in, b);
else
out->b_value = 0xff000002u;
out->c_exists = bpf_core_field_exists(in->c);
- if (bpf_core_field_exists(in->c))
+ if (bpf_core_field_exists(struct core_reloc_existence, c))
out->c_value = BPF_CORE_READ(in, c);
else
out->c_value = 0xff000003u;
out->arr_exists = bpf_core_field_exists(in->arr);
- if (bpf_core_field_exists(in->arr))
+ if (bpf_core_field_exists(struct core_reloc_existence, arr))
out->arr_value = BPF_CORE_READ(in, arr[0]);
else
out->arr_value = 0xff000004u;
out->s_exists = bpf_core_field_exists(in->s);
- if (bpf_core_field_exists(in->s))
+ if (bpf_core_field_exists(struct core_reloc_existence, s))
out->s_value = BPF_CORE_READ(in, s.x);
else
out->s_value = 0xff000005u;
return 0;
}
-
out->struct_sz = bpf_core_field_size(in->struct_field);
out->union_sz = bpf_core_field_size(in->union_field);
out->arr_sz = bpf_core_field_size(in->arr_field);
- out->arr_elem_sz = bpf_core_field_size(in->arr_field[0]);
- out->ptr_sz = bpf_core_field_size(in->ptr_field);
- out->enum_sz = bpf_core_field_size(in->enum_field);
- out->float_sz = bpf_core_field_size(in->float_field);
+ out->arr_elem_sz = bpf_core_field_size(struct core_reloc_size, arr_field[0]);
+ out->ptr_sz = bpf_core_field_size(struct core_reloc_size, ptr_field);
+ out->enum_sz = bpf_core_field_size(struct core_reloc_size, enum_field);
+ out->float_sz = bpf_core_field_size(struct core_reloc_size, float_field);
return 0;
}