{
int id;
bool __always_unused hover;
- bool __always_unused palm;
+ bool palm;
bool state;
u16 x, y;
u8 __always_unused pressure_stage = 0;
if (unlikely(id < 0 || id >= MIP4_MAX_FINGERS)) {
dev_err(&ts->client->dev, "Screen - invalid slot ID: %d\n", id);
- } else if (state) {
- /* Press or Move event */
- input_mt_slot(ts->input, id);
- input_mt_report_slot_state(ts->input, MT_TOOL_FINGER, true);
+ goto out;
+ }
+
+ input_mt_slot(ts->input, id);
+ if (input_mt_report_slot_state(ts->input,
+ palm ? MT_TOOL_PALM : MT_TOOL_FINGER,
+ state)) {
input_report_abs(ts->input, ABS_MT_POSITION_X, x);
input_report_abs(ts->input, ABS_MT_POSITION_Y, y);
input_report_abs(ts->input, ABS_MT_PRESSURE, pressure);
input_report_abs(ts->input, ABS_MT_TOUCH_MAJOR, touch_major);
input_report_abs(ts->input, ABS_MT_TOUCH_MINOR, touch_minor);
- } else {
- /* Release event */
- input_mt_slot(ts->input, id);
- input_mt_report_slot_inactive(ts->input);
}
+out:
input_mt_sync_frame(ts->input);
}
input->keycodesize = sizeof(*ts->key_code);
input->keycodemax = ts->key_num;
+ input_set_abs_params(input, ABS_MT_TOOL_TYPE, 0, MT_TOOL_PALM, 0, 0);
input_set_abs_params(input, ABS_MT_POSITION_X, 0, ts->max_x, 0, 0);
input_set_abs_params(input, ABS_MT_POSITION_Y, 0, ts->max_y, 0, 0);
input_set_abs_params(input, ABS_MT_PRESSURE,