Reducing the includes hell a bit more, speeding up the build and
avoiding needless rebuilds when just one of those files gets updated.
Cc: Adrian Hunter <adrian.hunter@intel.com>
Cc: Jiri Olsa <jolsa@kernel.org>
Cc: Namhyung Kim <namhyung@kernel.org>
Link: https://lkml.kernel.org/n/tip-u63el2vqsovsmnhebx1rcixo@git.kernel.org
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
#include "sort.h"
#include "config.h"
#include "time-utils.h"
+#include "../util.h"
+#include "../../util/util.h"
#include <linux/time64.h>
#include <linux/zalloc.h>
// SPDX-License-Identifier: GPL-2.0
+#include "../../builtin.h"
#include "../../util/sort.h"
+#include "../../util/util.h"
#include "../../util/hist.h"
#include "../../util/debug.h"
#include "../../util/symbol.h"
#include <linux/string.h>
#include "../../util/callchain.h"
+#include "../../util/debug.h"
#include "../../util/hist.h"
#include "../../util/map.h"
#include "../../util/map_groups.h"
#include "asm/bug.h"
+#include "debug.h"
#include "hist.h"
#include "sort.h"
#include "machine.h"
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __PERF_SORT_H
#define __PERF_SORT_H
-#include "../builtin.h"
-
#include <regex.h>
-
-#include "color.h"
+#include <stdbool.h>
#include <linux/list.h>
-#include "cache.h"
#include <linux/rbtree.h>
#include "map_symbol.h"
#include "symbol_conf.h"
-#include "string.h"
#include "callchain.h"
#include "values.h"
-#include "../perf.h"
-#include "debug.h"
-#include "header.h"
-
-#include <subcmd/parse-options.h>
-#include "parse-events.h"
#include "hist.h"
-#include "srcline.h"
+struct option;
struct thread;
extern regex_t parent_regex;