static int cq93vc_mute(struct snd_soc_dai *dai, int mute)
 {
        struct snd_soc_codec *codec = dai->codec;
-       u8 reg = cq93vc_read(codec, DAVINCI_VC_REG09) & ~DAVINCI_VC_REG09_MUTE;
+       u8 reg;
 
        if (mute)
-               cq93vc_write(codec, DAVINCI_VC_REG09,
-                            reg | DAVINCI_VC_REG09_MUTE);
+               reg = DAVINCI_VC_REG09_MUTE;
        else
-               cq93vc_write(codec, DAVINCI_VC_REG09, reg);
+               reg = 0;
+
+       snd_soc_update_bits(codec, DAVINCI_VC_REG09, DAVINCI_VC_REG09_MUTE,
+                           reg);
 
        return 0;
 }
 {
        switch (level) {
        case SND_SOC_BIAS_ON:
-               cq93vc_write(codec, DAVINCI_VC_REG12,
+               snd_soc_write(codec, DAVINCI_VC_REG12,
                             DAVINCI_VC_REG12_POWER_ALL_ON);
                break;
        case SND_SOC_BIAS_PREPARE:
                break;
        case SND_SOC_BIAS_STANDBY:
-               cq93vc_write(codec, DAVINCI_VC_REG12,
+               snd_soc_write(codec, DAVINCI_VC_REG12,
                             DAVINCI_VC_REG12_POWER_ALL_OFF);
                break;
        case SND_SOC_BIAS_OFF:
                /* force all power off */
-               cq93vc_write(codec, DAVINCI_VC_REG12,
+               snd_soc_write(codec, DAVINCI_VC_REG12,
                             DAVINCI_VC_REG12_POWER_ALL_OFF);
                break;
        }