drm/xe/uapi: Kill tile_mask
authorRodrigo Vivi <rodrigo.vivi@intel.com>
Wed, 22 Nov 2023 14:38:28 +0000 (14:38 +0000)
committerRodrigo Vivi <rodrigo.vivi@intel.com>
Thu, 21 Dec 2023 16:45:19 +0000 (11:45 -0500)
commitcad4a0d6af146e14a82a0f7d43613450dc56ff80
tree4109f9dfb2a3d70cb675cc154c9b7f532fe8d6bc
parent37d078e51b4cba30f90667a2b35e16725d649956
drm/xe/uapi: Kill tile_mask

It is currently unused, so by the rules it cannot go upstream.
Also there was the desire to convert that to align with the
engine_class_instance selection, but the consensus on that one
is to remain with the global gt_id. So we are keeping the gt_id
there, not converting to a generic sched_group and also killing
this tile_mask and only using the default behavior of 0 that is
to create a mapping / page_table entry on every tile, similar
to what i915.

Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
drivers/gpu/drm/xe/xe_vm.c
drivers/gpu/drm/xe/xe_vm_types.h
include/uapi/drm/xe_drm.h