drm/omap: remove ovl_set_channel_out
authorTomi Valkeinen <tomi.valkeinen@ti.com>
Fri, 17 Feb 2017 10:30:07 +0000 (12:30 +0200)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Fri, 2 Jun 2017 07:57:13 +0000 (10:57 +0300)
commit49a3057a5a2fa06264b0756cf417f75b56b7063b
tree33f85f37f6d448c054ba1993f0490bab27bd0af6
parent5806bce107d777a150cacb9082f7f6399102cacc
drm/omap: remove ovl_set_channel_out

At the moment we have ovl_set_channel_out() to configure the output
channel of an overlay. It makes sense to have this configuration as part
of the rest of overlay configuration, and in DSS6+ we need the output
channel when doing the other overlay configuration.

This patch adds a 'channel' parameter to ovl_setup(), so that all
overlay configuration is done via the same function, and removes the
ovl_set_channel_out().

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
drivers/gpu/drm/omapdrm/dss/dispc.c
drivers/gpu/drm/omapdrm/dss/omapdss.h
drivers/gpu/drm/omapdrm/omap_plane.c