x86/int3: Ensure that poke_int3_handler() is not traced
authorThomas Gleixner <tglx@linutronix.de>
Tue, 21 Jan 2020 14:53:09 +0000 (15:53 +0100)
committerThomas Gleixner <tglx@linutronix.de>
Thu, 11 Jun 2020 13:14:52 +0000 (15:14 +0200)
commit4979fb53ab0ed35eddd20a73c25a5597bc22a57f
tree156db4e84f06c812ca612561974766b6d8d12a32
parentd77290507ab2ac691d50389e255ebd11a6cbc35a
x86/int3: Ensure that poke_int3_handler() is not traced

In order to ensure poke_int3_handler() is completely self contained -- this
is called while modifying other text, imagine the fun of hitting another
INT3 -- ensure that everything it uses is not traced.

The primary means here is to force inlining; bsearch() is notrace because
all of lib/ is.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Alexandre Chartre <alexandre.chartre@oracle.com>
Acked-by: Andy Lutomirski <luto@kernel.org>
Link: https://lkml.kernel.org/r/20200505135313.410702173@linutronix.de
arch/x86/include/asm/ptrace.h
arch/x86/include/asm/text-patching.h
arch/x86/kernel/alternative.c