/**
* snd_power_wait - wait until the card gets powered up (old form)
* @card: soundcard structure
- * @power_state: expected power state
*
* Wait until the card gets powered up to SNDRV_CTL_POWER_D0 state.
- * @power_state must be SNDRV_CTL_POWER_D0.
*
* Return: Zero if successful, or a negative error code.
*/
-int snd_power_wait(struct snd_card *card, unsigned int power_state)
+int snd_power_wait(struct snd_card *card)
{
int ret;
- if (WARN_ON(power_state != SNDRV_CTL_POWER_D0))
- return 0;
ret = snd_power_ref_and_wait(card);
snd_power_unref(card);
return ret;