char *next_block;
slab_flags_t block_flags;
- /* If slub_debug = 0, it folds into the if conditional. */
- if (!slub_debug_string)
- return flags | slub_debug;
-
len = strlen(name);
next_block = slub_debug_string;
/* Go through all blocks of debug options, see if any matches our slab's name */
}
}
- return slub_debug;
+ return flags | slub_debug;
}
#else /* !CONFIG_SLUB_DEBUG */
static inline void setup_object_debug(struct kmem_cache *s,